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Nerd Date Night

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A member registered Jun 06, 2020 · View creator page →

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Awesome, glad you liked it, thanks for playing! <3

- Sam

Sweet, so good to hear you loved it! That's really good feedback on the crafting menu, I'll take that to heart for sure. Thanks for playing!

- Sam

Yay! Glad you enjoyed it! That's all either of us wants! And thanks for the notes about the dossier feedback, I think I agree but I can see how others might be looking for something different from it.

- Sam

Thanks for the playing the game, I'm glad you thought it was sweet and satisfying! I agree, Anna writes beautifully! Re: the dossier, I guess we felt InkJam is not really about challenging gameplay, but we thought it might be frustrating in a classic-adventure-game-combine-the-chicken-with-the-pulley-sort-of-way if you felt like you were trying to read the intentions of the author in terms of what is best. But I get it; you emphasize one thing, and it means emphasizing something else a little less, and maybe something some players might like!

Anyway, really glad you still enjoyed the other parts of the game and appreciate you playing it!

- Sam

Doesn't seem to fit the jam...

- Sam

Couldn't get this to work either. :(

- Sam

I thought this used the theme very well and had a great presentation with the way the lines faded in and the call was broken up into sections. If I had one critique, I guess it'd be that I didn't feel like my choices of what to say had much impact on how things unfolded?

Nonetheless, it was a sweet little tale with some great themes. I enjoyed it!

- Sam

Sadly, like others I didn't get very far in this one because nothing came after the line "they got to talking." Curious to see an updated version though.

- Sam

I really liked the way this was structured by rooms ala an old text adventure game. That really helps me get immersed in a story to have a sense of location and movement to it. Enjoyed this one, very good at evoking a mood!

- Sam

I really enjoyed your piece! Great sense of mood and horror. And I liked how you presented all the surreal stuff, both in text and in visuals. Excellent job, kudos!

-Anna

Thanks, glad our little game could make you laugh, that's very gratifying!

- Sam

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Thanks for playing! I'm sorry you had a little trouble with one of the mechanics. Did you do the tutorial at the beginning in the first conversation, is there anything you'd suggest for making that part a little clearer where it's explaining scrying, etc?

Let us know if you have any other comments or what you think if you play it again, and I hope you have fun!

- Sam

This is such a cool mood piece! I really liked the way you created tension in each of the calls, it made the whole experience very surreal and strange. And now I want some tea. :) Nice work!

-Anna

Your art style makes me think of shadow puppets, it's so evocative and perfect for this kind of gothic scary story. And I'm always excited to see text games take on RPG systems. Plus adorable cats. Gotta love the adorable cats. :)

-Anna

Ooh, twist at the end! I liked your visual styling a bunch; such a seemingly small touch really adds to the sense of immersion. Nice work!

-Anna

Aww, Tim! Will he never get his pumpkin? I giggled a lot at the chatty mom, that voice was so spot-on, and I got some truly surreal endings. Nice work!

-Anna

What a cool premise. I dig that you went very abstract with the theme, it's a very unique take. And I love prophecy stories that twist your expectations. They're such a perfect match for this kind of storytelling. Nice work!

-Anna

Your gonzo sense of humor never fails to make me snicker. Well played!

-Anna

Your visual presentation with the color changes was so unexpected and super effective. That's a real ambitious move for your first IF, especially under this kind of time pressure, so kudos! I had the same experience as distractedmosfet in that I didn't have a sense of actively making choices; I just clicked lines randomly. So while I didn't feel much narrative drive, I did enjoy your cyberpunk atmosphere. Great job!

-Anna

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Great idea! I appreciate a good science tale, and your use of the Latin names really added a lot to the desert lab atmosphere. Kudos!
-Anna

Loved this concept, and the characters are interesting!

I appreciate that I got to weigh in on pineapple pizza. Which I love. Don't @ me. :)

- Sam

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Really liked this one! I agree with the comment below that the jam's theme was integrated really well. I also liked the visual and audio presentation quite a bit.

- Sam

Really gratifying to hear you enjoyed it, thank you!

Could always play again to give Li the ending she deserves? ;)

- Sam

As a fellow history nerd, I'm glad you were pleased!

- Sam

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The characters were all Anna, I agree, she did a great job! =p

Thanks so much for the glowingly positive words, I'm so glad you enjoyed it so much.

And I hear you on the item collection thing. I had intended to flesh that out into something more compelling but we just didn't have time and so we kept the focus on the story stuff.

- Sam

Thanks so much, I'm glad you enjoyed it!

- Sam

(1 edit)

Nice visual presentation! The ink choice text is really tiny on a 4K monitor but otherwise really nice-looking!

- Sam

Nice and simple!

- Sam

This is abstract and confusing and strange and I kind of love it. Kudos!

I really liked this, good concept and good spooky writing. I was super sad when I ran into the same bug as Nils. Your format is great, I appreciate when the text interactions are more than 'click to progress the story.' Kudos!

This was rad! Great surreal stuff, and your pacing moments of the single-word Twine clicks were really effective. Kudos!

Thanks, I'm so glad you liked it! You should have a choice to try again after every loss, but not if you win. Apparently you're very good at Battleship. :)

Ack, I feel like I don't have quite enough play time to give this a rating. But MASSIVE props to you all for the scope and ambition of what you've made. I'm so impressed. This is a really inventive idea and I hope you'll continue to work on it together!

Great start! I appreciated the small details you've given to hint at what this world's about; seems like you have a lot of ideas for a bigger mystery. Hope you'll continue the project. :)

This is a great concept, and I liked a lot about your presentation. I had technical issues with the phone interface , though. The text bubbles kept overlapping each other rather than appearing separately and scrollable.

Bien hecho! Great sense of place and mood. I thought the bit in the beginning with the other employees was especially strong. 

I loved that knowledge base idea, so cool! Your world-building and sense of suspense was great. Nice work!

I really enjoyed this. Kind of a surreal mood piece. The little bits of philosophizing were great, I liked them counterpointing the magic and fantasy. Nice work!

I am delighted by your llama hilarity and snickered a ton while playing. Bravo!