this was really interesting - and funny to me as i made a game on a similar-ish theme for the jam without realising :)! i liked the mix of calls and breaktime/thinking about family, and the way time runs down.
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One Last Call's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #14 | 4.118 | 4.118 |
Overall feeling | #17 | 4.000 | 4.000 |
Narration | #20 | 3.824 | 3.824 |
Theme | #36 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Slightly reminded me of the novel "They Both Die at the End" story-wise and "Neo Cab" mechanically.
Well done, I really liked the tone and interactivity - though I think I would've liked to see the names of the callers attached to the choices so I can see whose story I'm continuing or picking up.
That was a nice collection of melancholic, bittersweet stories from the end of it all, I liked reading through them. Completed the game twice just to get more (and tried hard to remember what calls I’ve accepted on a previous playthrough :D)
Very good work, thank you a lot!
Tyler's situation and his Father's reaction to me saying I will go to his party were...
...
It all shook me. Really, it did.
And I appreciate that. A lot.
You did something great here, all of you. It's amazing. Please, never stop making stuff like this :c
You use the "urgency" concept and "time passing" in a storytelling very well my friend. When it gets closer to the final, i felt some anxiety. This is good writing, and the characters & theirs dialogues was well made.
I like it very much! Excelent!
This is a very original idea and excellent writing! The characters felt all very real!
I also really enjoyed the "Karen" joke after the first call! :D
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