I'm sad that I can't play some games because only .exe files were uploaded without the pack file needed. :(
In the future jams please put a tutorial on how to properly export and upload a game, for all OS-s.
the export tutorials could be more straightforward. I ended up getting it working but there was a lot of hoops to jump through. That said, I think most of my issue was using the Mono version for exporting. It did not play well with the templates
I had a similar experience with the tutorial. I was trying to export to Linux, took a look at the tutorial page, and decided to just figure it out on my own. I'm not 100% sure I did it correctly, but it seems to run so I guess that's good.
"just don't bother trying" I'm one of them. :/ Exported Windows only, but I was busy.
Guess it should be a condition too for next jam (Win, Mac, and Linux at least), but I'm not sure if there can be some problems between different OS-s. I know HTML5 is a mess sometimes. Also devs can't test the game on OS-s they don't have.
I exported to all platforms (excluding mobile) but it is kinda of a "use at your own risk"(still, better than no export at all) :D anyway, imo i value much more a dev that at least tries to make a game cross-platform than one that only makes it to one platform ;) (an example of this behaviour of mine is that i only spend my money on games that support linux)
EDIT: for me HTML5 works fine on firefox/linux
Anyway, good luck :)
You're right. I will export more for the next jam. :)
you can still export after submitting, the only thing that you shouldn't do is add features :) On my spreadsheet of games i can't rate yours because you have neither Linux nor HTML5 export ;)
I updated my submission too with a Linux build, but I have no idea if it works... HTML didn’t work for my game, I tried a few different methods.
have you renamed the html file to index.html ? also which browser? firefox seems to work best