Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

OneSleepyDev

27
Posts
4
Following
A member registered Nov 02, 2017 · View creator page →

Creator of

Recent community posts

Thanks! I appreciate you being first rate!

Thanks! I completely agree, I might've focused too much on mechanics. Maybe I could pretend I was going for a silent-film?

Thanks! I take that as a huge compliment!

Great game! Setup wasn't too bad, didn't expect it, but made a lil venv and installed the verified package. Easy was a bit intimidating, so I imagine hard might be for hardcore gamers.

In the end, 43 candy aint too bad!
This gave me paperboy vibes, I liked it!

I like where it's going, I can see a vision! The overall aesthetic looks a bit old timey mad scientist, I think you hit it on the head. But it wasn't clear what the potions did in relation to the monster table, or the monster changing does to the graveyard. Dancing skeletons is a 10/10 though. I'm interested in seeing this being more fleshed out! No pun intended.

*Serpentine, serpentine*

I liked it, that was great! I don't know if it's meant to be so dark, but, I found myself not being able to see much in front of me, got stuck several times. Left->right->look around did the trick!

The overall atmosphere is great, eerily quiet, I walked the street up and down, it kinda gave a "something's watching me" feeling. Great work!

I laughed at the torch smoking me out when walking, got got, scream was super jarring. I liked it! I think the torch smoking out your vision for sure could count toward the trick side of the theme. Well put together, great work!

Great work! I like the idea of monsters coming from the TV. Didn't get to try multiplayer, but that's pretty cool for a jam game!

Great atmosphere! The TV mechanic was super clever, especially the VCR. Great cutscenes and overall vibe!

Great attention to detail! I was distracted by the controller buttons responding so well. Highest score was 212, great work!

Super challenging, great game! Greenman is awfully agile.

(1 edit)

Well done! Had me in the first round.

Edit:

Here's my take 

  • The script was funny, but maybe it could use a more serious/irritated tone to fit the role you suggested on your video
  • I used the scare meter as an alert more than a gauge and only looked around when I saw it grow
  • It'd be nice to see the flashlight; the battery meter could be located on that as well
  • The first round was a quick loss, but the second was way too easy
    • I found myself recognizing the room and objects way too quickly
  • The full 360 looking around is too much freedom, found myself spinning for the helluvofit while waiting

Thanks for trying it out. Watching you play it helped give me an idea of some other things I could improve on. Cheers!

Has anyone got Chrome to work on their HTML5 game?.. Or does anyone know of a project that works?
Everything I've tried so far including demos aren't working correctly.

(Using the simple Python sever when I test)

Thank you! Glad you liked it. ^_^

You're correct. The negative planets showed up too often and were in sequence too often, and the angle that the path takes isn't a true 45 degree so one direction is slower than the other. -_-
Got some bugs to work out..

Gradual speed change would be great, I considered something like that but couldn't work the logic out in time before submission.

I appreciate your input!

Glad you liked it! 

I can admit that sometimes it is unfair lol.. Didn't realize how often that could happen. :/

They do! :-)

Red is the coldest, blue is warm, white is hot.

Did we need to upload it directly to itch.io? I linked from my GitHub

Forgot to read the instructions^_^
Really fun to play, a bit addicting, I can see this being a great mobile game.

(Crashed after the second contract.)

39 meters! Glad you put that restart key there, I needed it :P

Update with controls later, I gotta try it! 

And I feel your pain, I had a few hours and some time Monday to work on mine. lol

Very nice! I like those fire cube things.

I froze! T_T

Hmm, I tried that but still couldn't get it to scale right. Going fullscreen should allow it to play for now.
I'll play around with it some more and see what I can do. Thanks for the tip!

I'm one of the guilty, my bad. T_T - I didn't realize the pck was needed, but added it once someone pointed it out.

(1 edit)

Added!

O_O
I'll fix that asap