Hey, pretty cool shader there ! Only thing missing is a bit of delay after we just jumped to be able jump just after leaving a platform, it's a must when precise jumps are needed !! Great work here !
Play game
Storybound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #61 | 3.307 | 3.455 |
Graphics | #79 | 3.307 | 3.455 |
Theme | #94 | 3.220 | 3.364 |
Overall | #104 | 2.835 | 2.961 |
Originality | #122 | 2.785 | 2.909 |
Accessibility | #126 | 2.437 | 2.545 |
Fun | #136 | 2.437 | 2.545 |
Controls | #141 | 2.350 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
Cooldown
Game Description
This is a game where the player is going through 2 different worlds to achieve his goal's location, the player can shoot at enemies when they are seen.
How does your game tie into the theme?
the player can shift between 2 worlds, and the "Alternate" world is the one that has been corrupted by the Void.
Source(s)
No
Discord Username(s)
vortekia, .sillycow
Participation Level (GWJ Only)
This is the first time!
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