I played this the first day ratings opened, but forgot to rate and comment somehow. Today I played again and finished it. Nice work, it was just too short!
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Art Curator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 4.174 | 4.174 |
Accessibility | #8 | 3.217 | 3.217 |
Controls | #15 | 3.478 | 3.478 |
Overall | #17 | 3.528 | 3.528 |
Fun | #20 | 3.652 | 3.652 |
Originality | #20 | 3.696 | 3.696 |
Graphics | #35 | 3.391 | 3.391 |
Audio | #39 | 3.087 | 3.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v.3.2.3.stable.custom_build
Wildcards Used
N/A
Game Description
Try to match the missing piece on various famous paintings!
Source
unsure
Discord Username
N/A
Comments
A nice, chill game. At first I was like "is the entire game just dragging a single piece to the goal? That's kinda basic" but then you slowly introduced new mechanics and I was hooked. Audio was great, but it felt like a bit of a mismatch with the graphics. I think it would be fun to hear something a bit more orchestral, closer to the aesthetic of the paintings themselves or what you might expect for a museum.
I had a good time vibing to the music and art, and I appreciated the simplicity with new mechanics introduced over time. I would be interested to know how you produced the audio? That's an area I'm trying to improve.
Wow, I really like this one. Super original idea (to me at least) and I kept being pleasantly surprised with new directions you took what seemed like a simple mechanic. I played the game twice which is not something I do often when evaluating jam games.
I would definitely play more levels.
I did run into a bug where it didn’t seem like the “drop” was being picked up and the thing I had previously grabbed would still move with the new thing I was grabbing. This happened a few times.
Art is restored! I can't wait to go try my new skills with scissors when the museums open up again :D
How did you code the lasers by the way? For the rest I think I have some sort of idea.
Hahah glad to hear! It's a simple RayCast2D, with a Line2D that changes its 2nd point to wherever the raycast is casting. I learned it on a YT video by GDQuest (Make a Laser Beam in Godot in 1 Minute). The video does much more, but the basic idea is there. Add some particles to the casting point and you're done!
This is you FIRST published game? Seriously?
Absoltuly impressive! Especially the lasers are very well implemented!
You should add some more mechanics and levels! I would definitly play them!
Nice and fun to play game. I wish you added more levels because it's really addictive :D
I like this a lot. Worry about rights and stuff to the painting images, but overall it was pretty well-designed. Only real bug I found had to do with the block - movement on it was very messed up, even though movement worked perfectly on the puzzle piece. It was weird. But overall the game was great! Very creative idea.
Great idea for the theme! Played through to the end and enjoyed the different mechanics you managed to get in there. Had a couple of bugs of picking up the piece and a square at the same time but nothing game breaking. Found it funny when I left the piece in a place where I couldn't easily spot it again!
Really fun and creative idea! I really enjoyed it and played through to the end. One thing I'm not sure if this was intentional but you can move the scissors with the piece/block. Anyway, great game. Well done!
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