Very cool concept. Presenting all this choice to the player upfront is kind of bewildering though, and the core gameplay is a bit finicky. Could be expanded further such that you gain upgrade outputs ala a metroidvania.
Play game
Wired's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 4.556 | 4.556 |
Innovation | #22 | 4.444 | 4.444 |
Aesthetics | #161 | 3.778 | 3.778 |
Overall | #173 | 3.556 | 3.556 |
Feel | #438 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The games concept is the player must choose how 4 different inputs control a possible 12 outputs. These outputs are things like moving and shooting. The player must optimize the controls to allow for efficient and effective actions.
**Note Instructions are shown in the project Image... Also Starting the game you can bumb up the resolution from 360x240 to a higher res like 1400x1050
Third-party resources
Unity3D, Photoshop and Bosca Ceoil
Contributors
Aidan and Connor MacMillan
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