good game, congratulations for your work. I found it creative and fun, although I found it hard to win lol
if you have time, check out my game
Criteria | Rank | Score* | Raw Score |
Creativity | #934 | 3.560 | 3.560 |
Overall | #1977 | 3.053 | 3.053 |
Enjoyment | #2264 | 2.760 | 2.760 |
Presentation | #2683 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game uses dice as the central player movement and card combat mechanics
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
good game, congratulations for your work. I found it creative and fun, although I found it hard to win lol
if you have time, check out my game
So definitely a very interesting and unique concept, that made it actually enjoying to learn how to play. I don't think a full tutorial is necessary with the info in the description, but of course that's up to you. I would love to see a more polished version of this game later with more enemies and maybe a more intricate combat system besides just rolling dice, but the theme was masterfully incorporated into this game. Great job!
Very cool concept and smooth execution! Very fun to play, very nicely done, good job!
Great concept and execution. The design is quite complex but really fun to play with once you understand it. It is incredible the amount of work that is put into this. Awesome work!
That's soo cool. At first i had no idea what i was doing but fortunately i read your tutorial and I love it.
The artwork is cool, the soundtrack is awesome to listen while playing.
It has so much potential to be a really good rougelike game. Tbh you could even make a mobile game from that.
However i have one thing you could improve. The visibility of what's going on. Maybe you could split the scene between fighting and navigating/chosing who will fight. Also maybe largen the dice on the map when rolling for movement because i had no idea that that little dice was even changing at first xD but maybe that's just me (or lack of animation).
Overall Good job! It's so addicting. Keep up a good work! :D
Lots of creativity and original design ideas on display! This could be the start of something really interesting with a bit more time to polish, bugfix and tutorialize.
As a bit of a bug report, I hit a point where a fight started and neither side seemed able to deal damage to one another. I'm not sure why that is, but I did notice too late that both of my characters had an elemental disadvantage against the enemy, so that may have something to do with it.
Hey, thank you very much for giving it a try, I greatly enjoyed your game :)! I really appreciate the feedback, and that bug in particular is noted! We unfortunately found it after the submission closed but that's how these go lol. It happens when 2 healers are out, and the net damage never exceeds the net health gain so combat just continues...forever! Thank you for the attention to detail, and if you found/find anything else of note I'm more than happy to receive any feedback!
Wow thats neat. I just wish that the presentation was better. Good job bud ;)
A very fun little card game. I only have a few comments. It is very unclear how much damage everything does, and how much health things have. Also, the attack animation is so fast/non-existing, that it is difficult to figure out why you took damage, or what is really going on.
Also, good on you for actually including a way to quit the application!
I really like the card animations. The game is great but i think it could be improved by adding some indicators of what happens ( like telling if an attack is super effective )
I played a few rounds. I think what was there was quite interesting and with better player teaching this could be a lot of fun. Though I don't know if I ultimately figured out how I could win the game. I just played until I was defeated.
Love the music and art. The concept of the game seems cool. Was just hard to understand some parts.
The animations and overall graphic design are really pretty, I just wish the objective of the game was more clear, and how the card work
Very nice game! Could use a bit of polish but for a jam I really liked it :) GJ!
I like the concept/mechanics and the art. I feel like it could use a description of what all the powers are.
This game is interesting and a great take on the theme. I haven't been able to make it to the boss monster yet but I will keep trying till the cards are in my favour. Great game!
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