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A jam submission

DicelikeView game page

Very basic dice building game on a hexagon grid.
Submitted by Yappey — 2 hours, 6 minutes before the deadline
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Dicelike's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#27212.8242.824
Overall#33632.5292.529
Creativity#34562.5882.588
Enjoyment#38172.1762.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rolled dice determine which abilities are used. Dice are collected upon defeating enemies.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I love how satisfying the physics of the dice feels. It does move pretty slowly though, the animations are great, but they slow down the gameplay quite a bit.

Submitted

I see a lot of potential in this game! It is a simple but very fun game.

Submitted

Really nice game, I like the simplicity and mechanics. I wish there were more levels. 

I also would like if there were more variations than move and hit or the other things said by previous comments.


All in all good game. Good job!

Submitted

The player is way too overpowered. Especially in the end. It doesn't need any thinking. You just stand in the same spot until all the enemies are dead. Adding more enemies (with a bigger map for them) or making the current enmies stronger would benefit the game a lot. I hope this helps.

Submitted

Interesting concept, you should definitely iterate over it, it could become great !

As things stand, the dice rolls take a bit too long I think, and it would be interesting to have different potential results on the same dice (like for example a dice that could either be an attack or a move).

More possible actions like dashes, spells, etc would definitely make this a great game :)

Submitted

Hey there!

Could do with some tutorials or instructions! Was pretty lost initially but managed to figure it out after a bit of fiddling. 

I think there's potential in expanding the randomisation beyond just attack power and walking distance though.

Great work :)

Submitted

I like of the rolling dice and funny sound effects. For future projects I recommend focusing more on polish.

Submitted

It could be a very well performing Steam Game If you keep working on it and adding updates. Maybe a tutorial could make the game easier to understand, as I had to play a whole round to understand how to play.

Submitted

The game is fairly slow, but I liked the idea. Very creative take on the theme!