Damn, presentation is top tier! Brilliant work. The representation of health by using "torn" poker cards was very creative. Good choice of music too.
Controls were pretty good but the movement feels a little off for some reason. Think its because the character feels a little sluggish for a fast-paced action game.
Consider making the 3 card choices known to the player. I feel that if I knew the options and I had to make a choice between the three, having some control over how my run goes, it'll be more fun! Then the randomisation can be just at the stat boost amount.
Amazing work overall!
Oh and great game name! ;)