Great presentation, and fun puzzle design. Feedback -- The dice "rolling" seems to be more to be just in the way of the progression of the player, rather than forcing interesting choices, since you just reroll until you get your desired face. Would have rather just been able to select which "face" I was using directly
Play jam game
Roll N' Skate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #250 | 4.239 | 4.239 |
Overall | #268 | 3.893 | 3.893 |
Enjoyment | #337 | 3.711 | 3.711 |
Creativity | #594 | 3.728 | 3.728 |
Ranked from 1029 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the faces of the dice are a movement resource, used to roll your character around. you can only use each face once
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I ended up coming back to this because I wanted to explore more of the puzzles!
Overall it's a very nice puzzle game, simple concept and enough little mechanics introduced to keep things interesting. However the dice aspect of the theme felt a little tacked on and actually kind of detracts from the game. You're not really "rolling" the die so much as just having a slower way of choosing your move distance, and some of the puzzles can be solved without using every "side" in ways that feel like they weren't intended.
Really well done. The presentation is excellent and it's a good use of the theme
Absolutely amazing especially over 48 hours, would love to see more after the jam.
Super solid game concept and art style! one of the best so far in the game jam :)
Fun game, but doesn't really fit the theme.
This game looks really nice, has pleasant sound effects and music, and is just very nice.I liked the animations and the character was cute. The tutorial works good, and apart from accidentally skipping a level, I had no problem with the UI.
The gameplay is VERY simple, however it works, the puzzles were well designed, and they were just the right difficulty, I ended up spending just over 20 minutes to beat all of the levels, my favourite was the last one, quite well designed. This however ignored one pretty big part of the experience - the controls were not very good, and felt kinda weird, and moreover, the whole system for moving just felt strange; the concept of having a limited set of moves is a good premise for a puzzle game, but it simply does not fit in with the dice theme at all - a much more fitting control scheme would be to select the desired move number with mouse/arrow keys instead of the janky rolling.
I really enjoyed myself, however I just don't think that this should be in the "Roll of a DiceL game jam. Either way, thanks for making this and good luck!
Leave a comment
Log in with itch.io to leave a comment.