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New Season's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #196 | 4.468 | 4.468 |
| Narrative | #852 | 3.380 | 3.380 |
| Audio | #1392 | 3.392 | 3.392 |
| Creativity | #1456 | 3.873 | 3.873 |
| Enjoyment | #2037 | 3.380 | 3.380 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Witnessing a bear's year cycle.
(Optional) What would you like to be called if GMTK features your game?
Celeste
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Comments
i think the ui could make it a bit clearer to the player what's going (e.g. displaying a message that says "select a card to upgrade"), but otherwise very nice game!
Thank you! Yes, the feedback if definitely something we could improve :)
absolutely loved the game and its ambience, pretty cards artwork combined to simple yet complex strategy and a smooth music ( i've played it for like a hour and I couldn't pass year 12 :')
Happy to hear that! Yes, the game gets exponentially harder as the bear gets older, because there's no way to run away from death :,)
Super cozy and chill card game with lovely art and a relaxing vibe, but still enough strategy to keep you thinking. The deck and discard system is pretty cool, tho a bit tricky to get at first
and some folks wished for clearer indicators when upgrading cards or discarding.
The writing, specially the ending, was surprisingly moving, and the whole ‘preparing for the last winter’ theme really hits. Could totally see this expanded into something even bigger. Overall, very wholesome and kinda mesmerizing
Thank you so much for your feedback :)
Really enjoyed this game. Chill vibes, nice concept, clean execution and all round polished :)
Absolutely love the artwork, big props to your artist! Really tied the game together.
Thank you so much! :)
Nice card game! My bear got 10 years old!!
I would love your rating to my game!
Thank you!
Sure, I'll check it out :)
It has a lot of depth to it but its also just a cute game about the life cycle of a bear :)
It didn't need to have as much depth as it does, it just needed to be cute, so it's really cool how much there is to it, even if you can kind of just click on the options that give a lot of energy
Thank you for your feedback <3
Nice cosy game. I don’t know how, but the end screen is so well written it almost made me cry (now I have to re-rate all the games and give them lower narative numbers XD). Also the artstyle is amazing.
Thank you :) Props to my talented teammate, who put together this poetic end screen!
very chill and peaceful, it feels like an interesting board game, and love the artstyle used here. Bear is cute <3
Happy to hear you enjoyed it :D
Hello, composer from the game Attic Requiem here! Omg this was such a great game! This game made me feel something towards the end... absolutely beautiful game. I originally clicked on the game because I saw a bear, but I wasn't expecting it to be a card game, so that was a nice surprise. Loved the artwork and music too, very wholesome.
Thank you so much! I'm also super impressed by what our composer produced :)
I liked the art style, it's very good and the game is also polished but when I land on the '?' step the UI doesn't work, is there something I'm missing?
You had reviewed our game, it was actually my first 3d game so I had a lot of issues, hence appreciate the negative feedback😅.
No worries about the quality of the game, you submitted something, that in itself is an achievement, trust me :)!
About the (?) space, there is some inconsistencies on the game, sometimes you just find yourself softlocked, I could not find the origin of the bug sadly...
Managed to make it to year 10!
I loved the artwork and sound. Very serene and relaxing. The gameplay was great, too! Simple, but effective! I think the deck/discard mechanic could be explained a bit better (or visualized somewhere) and maybe give cards that have gotten an upgrade some visual indicator that they are upgraded (like showing a +1 to energy on a card gaining a +1 from some effect, if that makes sense.)
Overall, very good entry!
Your feedback is very valuable, thank you!
We did plan to add some feedback, but due to lack of time we couldn't and some of the mechanics are indeed obscure / poorly explained...
Anyways I think the game might not be so simple for such an event, in which not everyone is aware of what a deck builder / engine builder game is :).
Thank you for the comment, glad you appreciated!
It’s still super impressive for such a short jam!
I’d absolutely love to see a fuller edition with more opportunity to control outcomes. I feel like the years move fairly quickly and each year feels very similar to prior years.. maybe more slots per year and have some years contain events (possibly dividing them into seasons with each season having some effect, then sub-effects on the season). That’s absolutely too complex for a jam, but I guess all I’m saying is that this idea has bones and can absolutely be expanded in fun ways, and I’d 100% play that final result haha!