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Woahsea

60
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A member registered Aug 11, 2021 · View creator page →

Creator of

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Thanks for the feedback! Yeah, I had plans for more kinds of 'objects' and puzzles that they would be used in, but I cut them because I was running out of time.

This is really fun! Minor suggestion - maybe add the option to speed up the animations (the game overall felt a tad slow at times). This is very creative! I loved planning my moves whilst weighing up any risks. The art is really nice too!

The dice don't seem to do or add much, but, overall, nice game!

This is incredible! Only two minor issues: the health bars can be difficult to see on red ground, and it is difficult to see the projectiles and spikes at first (maybe they need a high contrast outline?). This is so much fun to play. It looks great and is very polished. One of the best games in this jam imo.

Fun game! The puzzles are bit easy and you can kind of just use a bit of trial and error to find the solution. The presentation is very good!

Nice idea! The combat wasn't really that fun, to be honest. That code level was a great surprise, but literally just turning some code into a level (instead of just making the ground look like code) didn't lead to the best level design. Whilst the game doesn't look the best overall, I really like that level transition!

This is a very creative take on the theme! I don't think there are any sound effects? There could also be some better visual feedback to the player about when they take damage; at the moment it is quite hard to keep track of your health when you take damage. It is quite fun and satisfying when you manage to get a high score and a large ball!

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Cool idea! I think it would be more interesting if the dice face changed a lot quicker and made the player readjust a lot faster. The text was also tricky to read at times. I thought everything spawning from the dice dots was pretty interesting! The game is quite fun!

Fun game! I did get a bit confused with the health at first as the game didn't make it very clear visually if I took damage. The rolling also takes a bit too long; it kind of disrupts the pacing and can feel slightly unfair. The game looks pretty nice overall! The enemies are quite fun to fight as well!

Fun game with some tricky puzzles! I really like the solution feature, especially how you can stop it at any point. It's a fantastic addition.

I really like this! Looks great and is very polished. The effects could change how you play a bit more but that's a very minor complaint. Very fun and one of my favourite games in this jam!

Wow, this is really good! The only minor issue I have is that the last level could have better indicated what switch connects to what block. The game looks very good and is very creative! Very impressive amount of content too! Definitely one of my favourites!

This is a really cool idea! It starts off way too hard though and the tutorial is a bit overwhelming at first. Once I started to understand it though, it was pretty fun!

Fun game! The controls are a bit too sensitive but I really like the concept!

Decently fun! The controls do need some improvement though. Also, I wasn't sure why sometimes I was sent back to the title screen? Good job with the presentation - I liked the glow!

Nice simple game! I wonder if there's anything else you could do with this. Not sure if it's intentional or not, but you seem to be able to lift the dice back up before they finish rolling? That could be interesting to explore - what if there were a ton of dice that you had to manage and prevent from getting bad rolls? The game looks simple but nice. Overall, good job!

Nice concept! I would have liked to seen it taken a little further - maybe the dice could be rolled again by something  in the middle of a round?

There were also too many subtle speed changes caused by the dice - would have liked something a bit more varied and interesting. For example, what if, instead of just a simple speed increase, the enemies could get some kind of dash attack? The enemies were a bit easy - another enemy type, perhaps one that could shoot projectiles, could make things more interesting!

i enjoyed using the rocket launcher, it was pretty satisfying. The game is pretty fun and has a lot of potential!

Very creative idea! However, the controls and physics need a lot of changes. It doesn't feel particularly fair or consistent. With a bit of tweaking, this could be quite fun! I think the game looks pretty nice too!

Fun game! Dying when you touch the walls may be a bit too harsh, and I feel that more could have been to done with the dice - maybe low rolls could cause some kind of change that balances them out with the high rolls? Good game overall.

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This was really fun! Minor issue - I don't think there was any way to see your stats once you confirmed them? That would have been nice to have. Aside from that, I thought the ideas the game had were executed very well - good difficulty too!

This is super creative! The puzzles are very well designed - very fun game!

Cool idea! It could have controlled a bit better and I would have liked to have seen the player character be a bit more animated. I do think it's pretty fun though!

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Amazing presentation - very well polished! However, I don't think the randomness helps the game. I think it would be more interesting if there was a fixed order of tiles for each level that players could plan around.  Also, the enemies were generally more annoying than interesting. Still, the game was very fun to play!

Fun game! Most of the puzzles were a bit too easy - you can kind of just fiddle around until you get something that works. Some control over the camera would have been appreciated. It also never really matters when you have two dice as you only ever need to focus on one at once. Using multiple dice at once is great idea and would have loved to seen that expanded upon!

This is a creative idea! Would have liked a bit more control over camera, but overall it's very fun!

I really like this game! The concept is great and executed well. I think there could be some minor tweaks to the physics/controls (you accelerate quickly to a bit too high of a top speed imo, the fall speed could be a bit slower). The cooldown to see your next ability is also a tad too long. Overall though, the game is very fun!

This is a simple yet fun game! Easy to understand. It did feel a bit inconsistent and tricky to aim at times. Maybe if there should be some line or other indicator to help the player? I like the little eye movements!

This is pretty fun! It would be nice if there was more strategy with the dice and if there were more types of heroes to use. It was very satisfying getting stronger and also getting good dice combinations!

Fun game! It could be a bit frustrating with two dice - maybe it would be better if the colour of the dice didn't matter? You can also sort of half-cheese it when you have only one dice by just constantly spawning in new ones. I do really like the calm atmosphere though - definitely quite unique compared to other games in the jam!

Really good idea! It is a bit tricky to tell what side you've selected though. Maybe something like a rotating camera or some kind of visual indicator could help?

This is great! Definitely one of my favourite games in this jam.

I do have some a few very minor issues. I think the hitboxes could do with some tweaking to make it feel more fair and the dash and shield abilities could do with some small buffs to make them feel better to use. Also, there seemed to be an issue where my actual starting health was 5 but displayed as 8? Made it a bit too difficult.

I really like how the dice work and the quick decisions you have to make with them are great. Maybe it would be better if there were multiple places to use dice to unlock the door?

Very fun game. That repel ability was also very satisfying to use.

Looks pretty polished, but there isn't really much happening. It's just pure random chance how well you do. The events, whilst in execution are not particularly interesting, are a good idea. If you had more time, I imagine you could have done something pretty interesting with them!

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This is really good! The addition of showing what the number on the dice will be after a roll is fantastic. I loved solving the harder puzzles, very satisfying. The presentation is great too! This might be my favourite game so far.

Great idea. Would have liked to seen a bit more but really fun!

Cool little game. Would have liked to see the concept be taken further. Also, I feel like too many rabbits die compared to how many are born. I like the rabbit shown when the death dice is being rolled though!

It's a neat idea. Doesn't control or look great. Nothing interesting is done with the concept and is kinda annoying at times. Also don't think there's any sound?

Very interesting idea! It was a bit tricky to control the dice sometimes. I liked how the towers lost their dice after each round - made it more difficult and fun.

I think I got stuck near the end of the first level. I think I needed a key or something, but couldn't find a way to progress?

Fun game! Did feel a bit like I was just waiting for a good roll at some points, though. Wasn't helped by needing to land on the door space.

I liked how the dice is essentially a boomerang, very fun to use. Would have liked to see more done with the random dice abilities - it's an interesting idea! Also the difficultly increases too quickly.