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Denizen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1465 | 3.655 | 3.655 |
Enjoyment | #3010 | 2.862 | 2.862 |
Overall | #3212 | 2.966 | 2.966 |
Creativity | #5359 | 2.379 | 2.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemies scale up and down to make them easier to kill
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Interesting theme and loved the colors used! The dashing mechanic was very fun to use to kill the smaller enemies, wish there was more variety with them or with weapons. Regardless, great work!
nice style and colors!
tyy^
Nice entry! Really liked using the dash to finish off enemies, I've been dying for a good implementation of that mechanic since Mighty No 9. Well balanced, felt like I was constantly fighting for ground, especially with the boss. Great job to the whole team!
tysmm <3
The game was a pretty completed package. There were good animations, a solid art style and plenty of player feedback. A small indicator of what the bottom bar actually does would be nice, but getting to the boss was at least nice.
Glad you appreciated our game!
Love the mood and art !!
tyy ^
Love the art! Using enemy size as an indicator for health was a clever idea!
We are glad you liked it!
This game has some really good vibes. The art is fantastic and music is top notch. I think more could have been done with the theme though, though I certainly appreciate just how big the boss is when it finally appears. Great job!
Well, there was a lot more scaling planed, from enemy size when taking damage to them growing when eating drops from other enemies but we did some oopsies towards the end and didn't fix it on time. Better luck next time i guess :)
P.S. the boss does scale and his ability cooldowns scale as well
Nice graphics. The parallax was nice too.|
I think if the game were to be improved, it would be to improve the balance of the shooting; the rate of fire is only limited to how fast I can physically click.
Thank you for the feedback!
Really fun to play. Awesome job!
Thanks, glad you liked it!
It’s fun to play. I could not figure out how to avoid the boss tentacles though.
Try double jump or a dash through them at right time.
Nice art and fun to play. Where the enemies catching the pickup? They were pushing the green stuff towards me.
Thank youu^^ The enemies were supposed to grow larger, but we made a few mistakes when uploading the final version, so unfortunately they just scale down :(
Absolutely loving the color scheme of this game!! It really enhances the ambiance and made an already enjoyable concept even more fun!!!
Tyy ^^
Absolutely loving the color scheme of this game!! It really enhances the ambiance and made an already enjoyable concept even more fun!!!
I loved the style of this game ! really cool pixel art :)
tysm :)