Ah. I will check it out when you update it.
annandistance
Creator of
Recent community posts
I love this game. The puzzles looked impossible at first but most turned out to be fair.
Spoiler alert! I cracked the two digit number first cause that is something that can be brute forced with little time. Was there a clue for this number? Also the way to open the shell was found accidentally.
And.. You could have made the umbrella more umbrella like hehe.

Go as deep down the trench as you can. Dodge the green bubbles cause they will take you back till the closest wall behind you. Get the blue bubbles to refill your oxygen. Shoot guns to clear your way and don't forget the speed boost!


https://annandistance.itch.io/my-godot-3x-custom-tools
Godot 4 is getting a lot a amazing new tools. But for us who use Godot 3.5 for web and such, These might come in handy.
One is a small terrain editor:

And the other is, corner handles for CSG boxes:

Thank you!
Hi! The look is a combination of low resolution unfiltered textures, low render resolution (320x240) and not using anti-aliasing. The textures also have low color depth and is dithered. The shader is just unshaded/unlit albedo color, except vertex color is used to fake the lighting for the levels. I think, following any "get the PS1 look" tutorial can also help you.









