Really enjoyed this one!
Play Tank
Ever-Scaling Tank's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #907 | 3.810 | 3.810 |
Enjoyment | #1844 | 3.222 | 3.222 |
Overall | #2010 | 3.323 | 3.323 |
Style | #3386 | 2.937 | 2.937 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By combining different Components into your own Tank, you are also directly up-scaling its size and firepower
Development Time
(Optional) Please credit all assets you've used
Tileset by Cainos
Asset Link: https://assetstore.unity.com/packages/2d/environments/pixel-art-top-down-basic-187605#description
The rest of the Sprites and Codes are created by myself
Comments
Hey, enjoyed your game, funny to see someone else with a similar take on the prompt, haha. This is a neat implementation of this mechanic!
Cool game, and well thought of given the theme, I felt it really strong :)
Unique building idea and nice with very few limitations on how to built your crazy tank :)
Some hint of advancement or levels, enemies objectives bosses or so would have been great.
Also I don't like using the middle mouse button, space to set the weapon would have been better for me, but that is just a matter of taste I guess.
Fun
The core mechanic is so satifying, they weren't joking when saying let it rain bullets haha. Too bad it didn't have any sound or more types of components. I enjoyed the conversations though maybe move it away from the screen next time.
our games are based on the concept lol
but mine is with spaceships, so it's totally different experience
pretty fun and clever, I like how precise you can be with the construction phase (mine is a little more chaotic on that)
just curious about it: does the drill do melee damage? I spend all the game putting them on my tank, but still only shot by distance
I had fun adding new weapons, but I wish the game offered more of a challenge.
Hey there, thanks for the laugh at your stray commentary during the game. I found it very enjoyable. Also the Lego-esque Mechanic was a lot of fun. I would have loved to see how the scrap mechanic changes the playstyle, maybe you will get around to it sometime. If I would give one suggestion it would be to better visually distinguish the tank parts from the tank, I completely destroyed perfectly fine parts thinking they were an enemy a few times.
Thanks a lot for the game!
The idea of building your tank up is cool at first, but the ammount of content is rather low.
Also without any music or sounds I can't have full immersion into the game
But anyways it's an interesting concept, that has potential, so good luck in your next jams!
Really fun mechanic, great take on the theme. A faster tutorial, less dialogue and more enemies/building would be nice. Could make it a wave based game where you have to defeat more and more powerful enemies to get better and better guns. Also could be cool if there was a way to edit the tank once you start collecting more and more guns. Great work, had a lot of fun with this one!
Really cool mechanics! I could definitely see this being expanded, the action is great. I think a tutorial with less text would be more engaging, it took a while to figure out how to attach components. This could also be fixed with some sound effects and music! Along with the mayhem of bullets, some sounds to go along would really enhance the experience. Great job on the submission overall, I had fun playing!
Can't rate because the game doesn't allow me to use the middle mouse button, unfortunately. The browser's scroll icon appears when pressing the middle mouse button.
Hahaha, this game kicks ass! It ended up crashing for me, but I had a fun time playing and lots of fun enemies. Would love to see a more fleshed out game. I would play the shit out of this!
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