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niko no games

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A member registered 30 days ago · View creator page →

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Hey hey - thanks for playing! :) If you made it past 10 minutes, you should have gotten an audio cue to return to the main menu. Once you've survived that long, there's a gold star in the top right corner to toggle "manual mode" where the autopilot is turned off. (going to change that to 5 minutes)

As to the why: I'm a bit of a troll haha. I have been really treating making games as a bit of an experiment. Here it's like 'what does a game look like that doesn't need the player to play? How does it feel to play a game that later you realize you never had full control of?' And yes, I made the autopilot myself! Turns out it's easy to make something look 'smart' when it is in fact not all that smart hahah

TLDR: Art School has (endearingly) ruined me. haha

Thanks for playing! Yes, it's totally meant to fully play itself, but didn't want to telegraph it to new players. So I went for a subtle nod haha. I've been making games that all have some experimental question at their core, like "what does a game that doesn't need a player look like?" in this case. This is just the latest installment in my shenanigans lol. Glad you liked the wind sounds! hahaha

If you let it run long enough, you unlock a fully manual mode ;) Thanks for checking it out!

hahaha thanks! Had a good time making the wind lol. Thanks for playing

Ah yeah I thought about slowly changing it! But I opted to make a sort of 'achievement' where if you fly long enough you unlock a fully manual mode :D Thanks for playing!

I didn't sadly! I couldn't find Sheri hahah 😅

Bahahaha yeah the controls get kind of locked up when they're at the max angle (45 degrees up or down) - def needs some adjusting to hide better. The goal is that you don't notice right away :) Thanks for playing and for the comment!

Hmm I wonder if you found the secret of the game :) *ahem* I mean nothing. Thanks for checking it out!

Nice job! Love the models - had a nice cozy time with it. :)

Ahhh this was great! Really nice work. A few confusing bits, but it looks nice and the gameplay is fun. :)

You know, sometimes it's like that! haha. But even making this much is something to be proud of. If you learned something, it's progress!! :)

Super nice work! Lots of depth, fun level design, nice movement. Thanks for making it :)

Nice job! Made me laugh, made me relax, would play again. Great work :)

Really nice job! Once I sorted how to play it was a nice time. Agree with other folks, but had a nice time nonetheless :)

Nice job! I feel like I got a bad random generation near the top - it was super tough to get to the next platform!

Hey - just a heads up you may still have your game marked as private! Nothing there when I try to play it.

This is nice! The music and art is a really nice vibe. I did find the font a bit tough to read, especially for something like Sudoku, but otherwise I had a nice time. Managed to get one board finished :)

Cute game! I like the idea of moving between the underwater view and the boat view. Took me a sec to realize I move the hook with my mouse.

Dang that ending... 

hahaha thanks!

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Hey thanks for playing! :)

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On the title screen you can pick between the two planes - one of them does have that control scheme! Thanks for playing :)

Thanks for checking it out!

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Still thinking about this game - played it earlier today. I loved it a lot. The title is delightful. <3

ahhh thank you so much for the kind words! I will definitely check out the Web Story - it sounds right up my alley :)

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Super fun! I did run into a lil bug where you can move around shop items with click and drag. Also going into settings loses the game. (I imagine you know about these but just in case). Such a great idea. Wishlisted on steam :) Lemme get that endless mode

edit: (sorry if this is overwhelming, just think this is a great game and want to help by offering bugs) I also ran into a bug where I played a single blank tile to try and delete it with the Voucher modifier and the game is kind of frozen. I can still click around, but nothing really happens and I can't move tiles in or out of the play area.

Wait I love this so much! Great work - I hope you keep working on this. I'm a sucker for anything photography related haha

I love this a lot. Highest I've rated a game for the Jam! Low key I want to get the high score lol - really nice job!

Omg I love that you used the Bauhaus block set. Hello fellow art nerd! I had a lot of fun with this. Thanks for making it! :D

haha this was super fun, but also the platforming was so frustrating :D I love the idea of this a lot - I hope you keep working on it because I see so much potential for how you could build out bigger puzzles. I did not beat the third level sadly :)

hahaha let's say it's for effect (it was an accident) :D

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Thanks for playing! Spacebar doesn't do anything - why do you ask? haha
Edit: also if you're lost feel free to check the Playthrough video linked on the page to see where to go next :)

hey thanks for checking it out! :)

Thanks for the kind words and for playing! :)

Thanks for trying! I just added a full playthrough video (linked in the image sidebar and in the description) to the game's page if you're keen to see what to click and keep going on your own (or to just watch and listen to the experience). :D

Holy crap thank you for this! What a cool drawing! I love the lil fella holding the B :) Also thanks for all the kind words, I had a lot of fun with making this, so all the positive feedback is a cherry on top. I'll have to look into Kingdom Ka, it sounds lovely. Thanks for your time and for sticking it out through the unclear images :)

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Thanks for checking it out! :) If you're wanting to give it another shot, try clicking where the wires intersect the cathedral near the top of the image.  That or peek the full playthrough video I just added to the game's page :)

I'd say if you think it will improve your learning experience with the game - go for it! Even if you only get one or two responses, it might be illuminating in a way that will help you grow as a dev. I'm in full support of anything that helps you grow :)

I love the idea! I hope you keep working at it. It took me a minute to figure out why the mech wasn't working, but then I realized I had to fix the leg first. Great work! :)

Nice work! I love the concept a lot. I do wish the speed picked up or the difficulty curved upward over time. But otherwise it was nice to look at and I had a good time with what you have so far. Thanks for making it! :)