I love the idea. One of the more original games in this jam. Well done!
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Hands of the Colossus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #715 | 3.895 | 3.895 |
Overall | #797 | 3.737 | 3.737 |
Enjoyment | #908 | 3.579 | 3.579 |
Style | #1286 | 3.737 | 3.737 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our idea to match the theme was to create interactions between a massive player (the Colossus) and a tiny player to solve puzzles and clear levels.
Development Time
(Optional) Please credit all assets you've used
Godot (https://godotengine.org)
Godot Jolt (https://github.com/godot-jolt/godot-jolt)
godot-input-prompts (https://github.com/Pennycook/godot-input-prompts/)
Xelu's Free Controller & Keyboard Prompts (https://thoseawesomeguys.com/prompts/)
Peaceful Piano by OrangeHead (https://www.orangehead.net/product/peaceful-piano/)
Ambient Soundtrack by Ivo Vicic (https://uppbeat.io/sfx/wind-blowing-trees-in-forest/7777/23788)
Stylized Water Shader (https://godotshaders.com/shader/stylized-water-shader-2/)
Flexible Toon Shader (Godot 4) (https://godotshaders.com/shader/flexible-toon-shader-godot-4/)
Prototype Textures (https://kenney.nl/assets/prototype-textures)
Sound effects made with sfxr.me (https://sfxr.me/)
Comments
You managed to squeeze a fair amount of character into this little game. Nice job!
Woah, 11 hour stream, awesome!
Sorry about the scroll wheel, we had accessibility options planned for full keyboard control but only got partially there. You can move the hand(s) with WASD and use Q and E to select the hand. No button yet for the scroll wheel, other than using a controller.
We would love to add multiplayer in a future version, time was too short to experiment with multiplayer for too long.
Thanks for playing!
Very fun to play, completed the whole game! Good tutorials and UI is great, very polished for a jam game. Also I like the take on the theme. Also the movement for the small-scale character is fun to handle, for the big one is a little slow at the beginning but I think it fits with the whole idea of scale. Very cool game.
I had a lot of fun playing! The tutorials were detailed and helped me get into the game easily. It would have been nice to have an object in the scene to indicate where the tutorials appear. The checkpoint system was great! It made playing stress-free.
As a player, the movement is very fast and it was fun just to move around. I wish the air controls were freer.
The collision judgment for the Colossus hand worked perfectly, which made me think it was a well polished game. I wish there was a keymapping for quick hand movements, maybe Shift + wheel?
I liked the variety of levels and new gimmicks, and I thought it was clever to use coins to drive the player's behavior. I think it would be even more fun to invite a friend to play two-player!
Thanks for the in-depth review!
Many of the things you mentioned were on our todo list but unfortunately we ran out of time. Hopefully we can add them after the voting period ends in a new build.
Adding a "sprint" for the hands is indeed a good idea, we meant for the Colossus to move pretty slowly but it ended up slower than we intended.
Either way, really glad you liked it!
Great use of the theme! Loved having the different perspectives help make it easier to find certain items!
Really fun concept!
I think more fluid/dynamic switching between the two character would really make this excel.
The colossus' control scheme slows down the pacing a bit and the tutorial prompts disappeared to fast for me to read, but the idea and game mechanics are great, the first person gamefeel is nice, and the game is overall quite polished, with even some secret areas to discover. Well done! ;)
I really like this entry! I appreciate the controller support and the adaptive buttons in the tutorial prompts are a fantastic piece of polish! This feels pretty lengthy for a jam game, and the colossus has a few more uses than I was expecting going in, awesome job! This would make a great co-op game!
A quick piece of feedback I think would be easy to implement is I'd probably move the tutorial prompts to the bottom of the screen instead of exactly center screen.
Awesome work!
Hey thank you, happy that you liked it! And thanks for the feedback! Its our first jam game and while making it we were afraid that the game will have too little levels :D But after playing some other jam games i think you're right, we definitely ended up with one of the lengthier games. 😅 Gonna keep that in mind on the next one.
Awersome concept. Very creative. We loved the visual style and the game feel! Awesome job!
Super cool concept. The hands were a little slow to control, low sensitivity or something maybe, but that may have just been a me thing. Really enjoyed the character swap mechanic. Congrats and good luck!
Fun game! Very creative, my favorite part was smashing big walls of boxes. If you were to expand on this idea I would have more stuff like that!
Nice mechanics and style, would love to see a Virtual Reality version!
Would be very grateful if you tried our game
Interesting concept. It took my a while though to figure out I can move as the big guy as well, not just move my hands
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