It lacks a bit of juice, and I didn’t notice the indicator on the right & the hints changed between scale, volume & surface at first and never matched. Otherwise, I had much, the idea is interesting, great job! The full voice is appreciated.
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Pothos Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #8 | 4.760 | 4.760 |
Overall | #137 | 4.147 | 4.147 |
Creativity | #181 | 4.240 | 4.240 |
Enjoyment | #1250 | 3.440 | 3.440 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is resizing various objects of customers
Development Time
(Optional) Please credit all assets you've used
Music:
"SCP-x6x (Hopes)" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Voice:
Tomaster as the Townsfolk and Narrator
Other:
See credits file under downloads for full credits
Comments
A pretty cool game, and I think that you succeeded in what you had set out to do. It feel pretty complete, allbeit a bit repetetive. I think the game could have benefitted from a bit of variety in what you have to do. And while I do like the voice acting and the different characters, I was hoping that they would somehow tell a story, like the first guy asks you to make his knife small, then the next guy tells you that he was robbed by someone with a tiny knife and needs you to make his crowbar bigger so that he can defend himself next time. Something like that.
All in all a pretty impressive and polished game. Well done!
Before going in this game: "You reckon' you can handle that?"
After finishing about 50 orders: "Now that's what I'm talking about!"
The voice acting is entertaining, overall atmosphere is wonderful!
I think the gameplay itself has some bugs though. %40 smaller of a 100 unit object would be 60 (right? I had a long day off of work..) but when I put in the number the costumers have a negative response. This went on a couple of times during my playthrough, but no biggies! It was a geniunely fun experience.
Well done!
Thank you for your kind respone. There are indeed a few issues with the calculations. I'm glad you enjoyed it anyway. What could help is, that the changing number to the right is only a hint. Example: If you have to change the volume, the number would either display the current scale or the surface area of the object. Not the current volume.
Either way, thanks for playing and leaving a kind response :)
Really interesting art style. Love the voice lines and melancholic atmosphere.
The art, music, and voice acting all worked well together and really set the atmosphere for this game. The gameplay itself was smooth after understanding the mechanics (though it took a bit to get there admittedly...). Overall it was a joy to play :)
Damn really good art and super cool to have voice acting in a 4 day jam !!
Love the ambiance, I hope that the green mage will end up going for new adventures in the end !
This game has helluva style and creativity, the gameplay can get a tad repetitive but I recon that just the time limit comin inta play.
I love the idea of scaling different parts of objects to different sizes to make truly strange things.
Really nice game, it's simple but it works. Would be cool if there were other things to do.
Loved the voice-overs and the unique art style. It took a little getting used to, but after I learned the mechanics it was pretty fun!
I absolutely love the artstyle, music choice and the voice acting! The atmoshpere is honestly amazing with this game. The artyle reminds me of Masochisia. Well done! One of the most atmospheric games I played this jam.
Fun idea and concept with some great art and funny dialogue too.
Nice job!
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