Nice! Neat platformer that's made me incredibly hungry!
ayyyspoon
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A member registered Mar 03, 2023 · View creator page →
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Sphinx: The Babylon Tower Builder jam comments · Posted in Sphinx: The Babylon Tower Builder jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to jonas newhouse in Don't Wake Dragon! - GMTK 2024 jam comments
Thank you! I'm glad to hear you've enjoyed it, really appreciate your kind words.
As for the lighting, the Canvas Modulate Node is doing pretty much all the heavy lifting!
I made a quck vid to highlight how, but essentially it is just a Canvas Modulate Node set to a dark blue/purple, then various ambient low energy lights spread across the level.
Vid Link
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to Surfdaweb in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to kajamortier in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to Cardman in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to laserjock in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to WhateversStudio in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to Huida in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to Enigma05 in Don't Wake Dragon! - GMTK 2024 jam comments
Don't Wake Dragon! - GMTK 2024 jam comments · Replied to five0nine.studio in Don't Wake Dragon! - GMTK 2024 jam comments
Really like the idea. Some more obstacles on the map to take into consideration when placeing weapons on yourself would be an interesting idea.
Had a bit of an issue with the resolution ratio being too big for my monitor but that could just be down to my end.
Good job! Would be interested in seeing this idea developed more.