All the mechanics work as you'd expect them to and I enjoy the balls rolling into infinity. It's a shame the only the gun get transported when the player collides with the white areas and it would be useful to have a cross hair. Over all I had a good time playing it though you kight want to fix the download and pun compressing issues.
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Both the Gun and Health worked without a problem and the pause function worked like a charm. With pickup for some reason when I dropped the cylinder it would sometimes fall to the side and the UI was a bit to close to the centre. Overall it's a really good tool box with only a few minor bugs. 👍
The last shooting level was really fun, I really enjoyed the reloading and mechanic and the target health display. The most prevalent bug was the AI mounting but that count become a feature no?
The teleport mechanic was really fun and seemed to have use in many situations though I found the health display to be a bit weird because it included decimals. Also the damage object fell over and rolled away when I walked in to it.
I think the mini challenges for each level are really cool and that the mechanics them self's. The way you've demonstrated the pick up behaviour is really cool. I did find the camera sensitivity to be extremely high but that may be a problem on my end and for some reason in the maze level the gun didn't seem to do anything ageist the enemies.