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Ar Maout

105
Posts
3
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A member registered Nov 25, 2019 · View creator page →

Creator of

Recent community posts

Hello !

Loved the attack mecanic, it brings a new rythm to this kind of boss fight games :) Congrats !

Hello !

That was a funny entry, loved it :D

Can't wait that the devs implement the 'missing' feature to show him who's the boss !

Hello !
Thanks for the feedbacks :)
What would you have changed on the UI ? We are devs and lack a bit of practice with the UI/UX aspect so we would glad to have some advices ! When you say "not really special" you mean it lack a bit of identity ? Like a theme ? and for the too small part you had troubles even in full screen ? :o

Hope you had fun playing it, have a nice day 🎮

Hello !
Yeah we had troubles to figure out a scheme that would work (almost) on every style of keyboard, and we are still not yet 100% happy with the solution.
But glad you liked it and we hope you had fun while playing it :)

What an art style ! Loved the disturbing ambiance !

My clones seemed a bit laggy sometimes, but other than that I loved the gameplay ! Congrats :)

Hey!
Great idea construction with the theme !

I must admit that I needed the guide video to complete the first true level, it comes a bit as a surprise that you can through walls, but other than that onboarding troubles, I think it's a really great game !

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Loved the original idea ! Took me 7days to clean the floor because I kept running into dirty socks 😶

Maybe be a bit more permissive on the last percent of exploration could make the game feel less tedious during the last minute or so ? I had troubles to find the last 00,1 percent
Other than that it is a really cool game !

Glad to see that some people could play it with someone else :D We knew it was a risky take to do local coop on a jam project but glad it payed off and you had fun on it !!

Damn two more waves! So close !

Hello !
Glad you liked it, reminds you of a certain game where you have to face waves of monster ? :D
Yes the inputs feedback where though for controllers, if you played with keyboards the first interaction is a bit less welcoming :') That's definitely something we need to improve !
Thanks for the comment !

Hey thanks you for the feedback !
It's not a you problem, balancing is a bit off in the last build (last minutes changes, you know the deal 😶‍🌫️)
Glad you liked it ! As I mentionned on another comment, if you want to try it with a friend, it works well with 'Parsec' (I swear it's not a sponsored placement)
And yes we came back to manually placed zombies, automatic spawn was a bit too aggresive in the last tests !

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Hello ! Glad you liked it !
We managed to play it remotely using "parsec" if you ever want to try it with a distant friend :)
Ah ah yes, we didn't had time to implement a level design use for it those, but it remains a fun interaction !
Yeah the controls are mainly thougth for controllers are we imagined the game for two player couch coop, keyboard interaction could get a little love from us !

Love the art direction and the game idea, but as it is, the game is too unfair/random in my opinion.

I got more than 5 loops in a row where I would start without any way to get money in two consecutive turn or have a bandit turn 1 and thus dying without having set a little economy loop in place, maybe we should start with some basic tiles and then start the "random" loop ?

Thanks a lot ! No ghosts in here, but zombies may be of the same familly ?

Love the simple loop in combination with audio / universe :D Congrats !

Damn loved it ! (almost rage quited becaused I inversed the rule for 8845, but loved it !)

Nice idea and nice atmosphering rendering ! (the train rail noise is maybe a bit loud)

Love the freaky "passengers" and the overall mechanic of the game ! Congrats !

Interesting idea and nice visuals !
Liked the experience, but at first I tried playing notes with the keyboard as I though you had to do both inputs of both screens at the same time 🫠
Couldn't find the exist but I'll try to find my way out (it there's one ?) a bit later :)

Reached wave 13th btw ! But couldn't win it

Love the concept, and love the art style !
Archers seems a bit overpowered right now ? Maybe the melee units should be allowed to quit the path to attack enemies in sight to balance for the lack of range ? Other than that I love it, as someone else said, you should maybe continue it after the jam if you feels like it :)

Really funny to play through a terminal, never done that before, that gave me the want to try do one on my side one day :)
Nice game !

Thanks ! Glad you liked it :)

Yeah we could have added some feedback on the minimap to help fiind them out, and maybe a small display close to the bushes and the chests, definitely on the todo list 

Holly crap I had fun playing this one !

Damn really cool concept !

Had  a bit of trouble to understand that you can't chain all the pastas and that you have a limit, but after that I really had fun ! Well played (I leave you there, I'm going to launch a new run)

Love the idea and the art ! Well played :)

Oh ! I really had fun on this one (even if I was heart broken to sacrifice a clone in the 3rd level 😥).

Nice level design, art and idea, congrats :)

Cool idea !

Had some trouble with the collectible spawning under my feet too quicly sometimes and a game where I had 3 skaters in the same spot running one the same wrong color and killing me because I only had 3 lives left 😅

Maybe a little music on top and I would try-hard the highscore, well played !

Damn what crazy overall quality, I'm impressed, the idea in itself is simple but  the execution is on point, well played !

Love the art direction on this game ! 
Is there a way to avoid the "slippery floor" signs or the distance attacks ? I always loose a lot of lives there

Hey !

Really liked the game ! The car is a bit hard to handle but you can get the feel after a while, and the idea is really cool !

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Nevermind ! Found my way through ! Really cool game, but the /!\Warning Spoiler/!\ upside down theme is really hard :D

Hello !
The games looked fun but it doesn't seem that I can pass the first level ? All the doors are closed and I can't interact with them sadly :/

30s is my best for now !

Cool project ! As it has been said, saving the best chrono could be a fun adition :)

Really cool game !

Took me a bit of time to understand the tools control (I was so afraid to cut the hair in case they wouldn't grow back) but once the you understand how it works it was really fun !!

Well ! I see we have a fellow train creator here :D
Really nice game, love the level design and polish in such a short time, the loop is simple to understand and balanced, well played !

Thanks for trying our game !
Yes the upgrade system might be broken in the last build u-U
Glad you liked it :

No way ! I reached the top !!! I didn't expect to find that yellow thing there !!!

Well played simple mechanic but with good control and art design, loved playing it :)

Ahah thanks for the compliment :D

Yeah, I'm better at coding than balancing, I spent too much time integrating my ideas, but should have done maybe a bit less but polish more instead, pretty hard to balance during a jam

Oh damn ! It's true that there is something about it :o I didn't knew that lego "made" some rts back in the day !

Hope you enjoyed the flashback then :D