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Monty's Mountain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #918 | 3.574 | 3.574 |
Style | #1236 | 3.766 | 3.766 |
Overall | #1515 | 3.482 | 3.482 |
Creativity | #3107 | 3.106 | 3.106 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Monty is a Robot who's purpose is to climb a mountain, or you could say that he was "Built to Scale"
Development Time
96 hours
(Optional) Please credit all assets you've used
BBC Sound Effects Library
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Comments
I'm glad I don't have to restart a lot of progress when I died to the spikes. Thanks for making it forgiving!
Thanks for playing!
I’m actually really bad at platformers especially celeste and super meatboy, but this game is very forgiving and I had a lot of fun!
Thanks for playing! I wanted the game to be accessible to players of different platformer skill levels so I'm glad you enjoyed it :)
Great little platformer, I liked the variety of movement options and the game encourages you to combine them towards the end, which is fun. Overall, excellent entry :)
Thanks for playing!
pretty nice platformer, could use a smidge of polish though, specifically with hitboxes and could use a bit of game juice ૮ • ﻌ - ა
Thanks for playing!
Fun game! Probably the most literal interpretation of the theme I’ve seen so far as well. It takes a bit of concentration to get used to the controls but movement was pretty satisfying once I did! Well done.
Thank you! :)
Monty is friend <3 Loved the audio and art style! The jump in particular had super satisfying audio and you nailed the feeling of progression!
Thanks for playing!
Y'know, who doesn't feel a little like a robot with our arms and legs blown off, all just climbing our own summits? Enjoyed my time and made it to the top
Thanks for playing through the whole game! :)
Beautiful game! I like the idea of gaining abilities as you gain limbs. Very well made, and rage-inducing at times (in a good way), some of those jumps were challenging. Overall well done!
Thanks so much for playing!
solid platformer. the grappling gun really gives you a lot of momentum if you release it at just the right moment :)
but getting stuck on thoso ledges was a bit frustrating, especially at the beginning.
PS: if you scale up your window, the cutscenes get a bit out of hand.
Thanks! Yeah the movement and collisions needed a bit more work, and I thank Godot for the web build scaling issue haha, thanks for playing! :)
Love this! Tight platforming rules
Thank you for playing! :)
Really great game! I love the art style and the cutscenes. My only issue with the platforming was that switching directions in mid air feels a little awkward, but I really liked the way "checkpoints" were handled and I felt like I could freely attempt tricky jumps without worrying about losing progress
Thank you for playing! I struggled with getting the x axis movement feeling right, I'll likely revisit this project at some point to work on that :). I'm glad you liked the checkpoints, I wanted to alleviate the pressure on players a little bit so they don't have to replay the whole game every time they die haha
Great game with fun gameplay. I love the cute art style and relaxing music.
Thank you!
The game has its quirks like the story being told and the abilities being things on the robots body. But the platformer controls really make the story land less well than it should. My main gripe was the grappling hook, while a nice mechanic on the surface. It doesn't feel all that accurate sometimes. Overall a very creative game tho!
Thanks for playing, I know the controls are buggy I'd definitely work on them more if I had more time :)
Very good concept
Thanks for playing :)
Your game is fun to play. Especially with its great music and sound effects, which make it even more enjoyable. Also the story and in-game dialogues are a nice touch.
I did notice that the checkpoints sometimes trigger too early, even when I haven't fully reached the platform.
Is there a good ending? I can't let him sad like that!
Thanks for the game!
Thanks for playing, I'm glad you enjoyed it! I am aware the checkpoints can be a bit easy to trigger, but I figured it was better that than the opposite where the player sometimes didn't trigger them :). unfortunately there is no good ending... perhaps at some point I will return to the project and add one :D
Very solid game, loved the level design that makes you use all of the mechanics. But in a way i think it needs polish on the collision of the player and the mechanic of the hook. The spikes are not very visible, for me is because of the colors that are around the spikes. But, overall, i liked the game.
Thanks for playing! Yeah I didn't have time to properly finesse all of the movement mechanics, but I'm glad you liked the game :)
I love the little cutscene animations. Great game overall.
Thank you!
solid work! I liked the theme / art style and the unlocking / collection of mechanics throughout! I would get stuck some times on some platforms but nice work all around
Thanks, the movement could be a bit glitchy - I'd definitely polish that up in future if I return to this idea, thanks for playing!
This was really awesome! Could be a longer form rage game with some time put in to really make super hard areas and get rid of check points. I loved getting new body parts and discovering my next movement ability
Thank you! I'd love to return to this idea :)
So Good! great art and the progression worked really well with gathering all the body parts. I found the grapple to be a little confusing with how it works to begin with, but by the end I was able to fling myself up with it which was quite fun. As a whole really great!
Thanks for playing!