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Joey Electric

95
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5
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2
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A member registered Aug 19, 2024 · View creator page →

Creator of

Recent community posts

Wonderful game! I had a lot of fun finding a rhythm for each level and I loved the aesthetics. Great work all around :D

Lovely game! Everything felt really cohesive, I had a lot of fun playing, and I liked that even in just a few tasks I was building a map of the area in my head. Nicely done!

Oo I like the idea of changing the HUD, maybe a red frame for high g and a blue one for low g or something. Thanks :D

Thanks for the feedback! What kind of visual would you suggest for the gravity mechanic?

This is a magnificent game omg. I want you to know that it didn't go unnoticed how every single aspect ties into the loop theme. And everything was just nicely implemented, I enjoyed seeing what each new upgrade did and was happy to keep playing just to unlock all of the music. Nice one!

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Hahaha at least the effort was worth it!

Cool concept and I love the art, and also the animation for picking up the halo again was a really nice touch. Great job!

Fantastic game! Great concept and a lot of fun to play too, the thread was really intuitive and fun to play around with. Can barely believe this was made in 4 days, nice work!

Amazing idea and really nicely done. Felt really satisfying to play and you set it up in a way that the player is really only limited by their own skills :D

Big fan of this idea! Having so many interacting bodies in such a small space made it impossible for me to create a stable orbit on level 2, but I'd love to see where this could go with some tweaking.

Really creative idea, love this! Some of the other commenters used the word meditative and I totally agree. With some more consistent scaling as the loop gets larger I could see myself playing this for quite a while, nice job :D

Thanks for the feedback! That's a good suggestion, I was torn between having gradual changes to everything else for realism or keeping it simple for ease of understanding, but with more dev time there could be some cool mechanics to build in with gradual changes

Cool game! Was a little too fast for me but I loved the aesthetic

This is a really beautiful game, wow! I loved the music and it was great watching the eras evolve. Would only suggest that it would be nice to see the name of the era that I'm currently in somewhere on the screen.

Loved this! Scratched that cookie clicker itch for sure

Particularly loved the artwork and the music, nice work! Also I found a secret :)

I had a lot of fun drawing shapes in the ice :D Nice game! The switching foot and direction added some nice flavour to it too

Really enjoyed this game! What a wonderfully creative mechanic and it was explored very nicely :) I managed to beat the game and it felt nicely challenging

Thanks for the reply, I must have missed some skips along the way :D

What a great game! Absolutely stunning visually and I loved the mechanic of chaining jumps together. I put two roundabouts next to eachother and hopped between them repeatedly to get my jump power so high I could have jumped into the next galaxy lol

Thanks a lot for playing!

If you mean this one, there's a trick to it: being high G in this position, then going back to 1.0g to make the jump gives plenty of time.

If you mean the other one with two high jumps, I agree it's a bit too tight lol, but it is possible with about a second to spare!

A perfect game, no notes other than: HOW do you get 24 seconds??

Love this game! The audio is great and the puzzles really made me think. Awesome entry and great job :D

I filled my room with loopies, and I enjoyed seeing all the little designs as I unboxed a new one :D Would only suggest adding some more options for progression. Nice job!

Excellent game, love the concept and it was executed really nicely! I agree with the other comments that a fast mode would be nice to have. Definitely still had a great time solving the puzzles :D

Fantastic game! I had an absolute blast playing it. On the final level of the blue stage was where it really clicked for me and I realised how much potential this has. The levels were really well designed and really well organised. I loved that you interspersed some easier levels between the hard ones

I did also run into the same issue with the controls. I see what you were going for with the left/right movement being fixed to real space rather than relative to the character, but it made things a little confusing when switching orientation, especially when on a pivot point. But that was really a minor thing in the grand scheme of things, and I think with a "Baba Is You"-style tap to move over one space this could be quite special.

It's one of the best games I've seen this jam. Amazing job!

Fun little game! I like the take on being confined to a loop. Simple and feels clean and polished, nice job!

This was fun! I like your take on the idea of a feedback loop :D

Awesome game! I couldn't break 6 seconds but I see there being a high skill ceiling for sure. Love the aesthetic and sounds too :D

This is such a high-quality game. I had so much fun playing and it was really satisfying getting the win. It would be amazing to see this be expanded upon in the future. Nicely done!

Cool game! It was a really clever idea to have the momentum of the hoop influence the jumps

This is a really cool game! I had a lot of fun tactically fixing certain things to get only "This machine cannot be switched off" defects lol. Awesome job!

Love this idea! I really like the fact that you have to take the same number of steps, it makes for some interesting puzzle options. I also got stuck on level 2 just so you know. The past self disappears when landing on the switch. But I'd be keen to play it after the jam if you upload a fix

I could play this game for hours, it's scratching that speedrun itch so well. Amazing job!


This was a great idea! It was pretty hard for me, so I didn't manage to get past level 4. I found it a little frustrating to land on spikes when the only reason I couldn't see them is that my guy is sitting in the bottom 1/5th of the screen, but I did really enjoy having to time jumps by hopping around left and right. Nice game!

I really love this game. The artwork and audio are great, and I got really sucked into moving the orbs around to optimised combos. Awesome job!

Nice game! Even after getting the mug I couldn't quite figure out the solution but I really enjoyed the way you implemented the time loop game mechanic

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Thanks! :D  Initially I tried to have everything run purely on the physics engine but it turns out the engine isn't really designed to be used like that. So my solution was to keep the station fixed and rotate everything else instead. It just needed a lot of maths to calculate the angular velocities and effective gravity

Nice game! I managed to get to 57, and only wished my guy would run a little faster :) Also I really love the name!

Awesome game! It feels incredibly well-polished especially given the short turnaround! I had a lot of fun with it