Wonderful game! I had a lot of fun finding a rhythm for each level and I loved the aesthetics. Great work all around :D
Joey Electric
Creator of
Recent community posts
Fantastic game! I had an absolute blast playing it. On the final level of the blue stage was where it really clicked for me and I realised how much potential this has. The levels were really well designed and really well organised. I loved that you interspersed some easier levels between the hard ones
I did also run into the same issue with the controls. I see what you were going for with the left/right movement being fixed to real space rather than relative to the character, but it made things a little confusing when switching orientation, especially when on a pivot point. But that was really a minor thing in the grand scheme of things, and I think with a "Baba Is You"-style tap to move over one space this could be quite special.
It's one of the best games I've seen this jam. Amazing job!
This was a great idea! It was pretty hard for me, so I didn't manage to get past level 4. I found it a little frustrating to land on spikes when the only reason I couldn't see them is that my guy is sitting in the bottom 1/5th of the screen, but I did really enjoy having to time jumps by hopping around left and right. Nice game!
Thanks! :D Initially I tried to have everything run purely on the physics engine but it turns out the engine isn't really designed to be used like that. So my solution was to keep the station fixed and rotate everything else instead. It just needed a lot of maths to calculate the angular velocities and effective gravity



