Does a great job of tutorializing the mechanics. Relatively simple but definitely fun. If you expanded it with a few more mechanics and levels it'd be a really cute little game.
Not sure I feel about seed man though...
Good job!
Criteria | Rank | Score* | Raw Score |
Presentation | #368 | 4.229 | 4.229 |
Overall | #468 | 3.886 | 3.886 |
Enjoyment | #522 | 3.714 | 3.714 |
Creativity | #1102 | 3.714 | 3.714 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Drifty Bird is a reversed-role Flappy Bird game where you control the obstacles and more! Move trees around, grab suet treats, and swat wasps in the way!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
That was great concept and overall package to it. It wasn't just 'reverse flappy bird' but iterated on that to have more mechanics that made sense with the concept! But the hitboxes were a little finicky, it was hard to click on the wasps sometimes, especially when near the trees.
great concept art, sound, and music; gameplay leans a bit to the hard side (though I feel it becomes significantly easier if you just use a scroll wheel for the tree, which I wish was mentioned in the beginning), but overall a good time!
Well done! Fun, easy to understand, and great aesthetics. It's definitely on the hard side and could use some balancing, but what you have is pretty great. I'd suggest making the colliders more forgiving (bigger for swatting wasps, smaller for collisions that kill you) to make things feel nicer.
Super difficult, funny audio, couldn't get higher than the obstacle after 35 score idk if I got 40 score or not.
Good visuals. Good but hard gameplay.
A pretty rock solid game, with good visuals and audio.
My only real complain is that the wasps are a little bit hard to kill and the bird move in such a large sine wave that you can get your bird killed just because you don’t move the trees fast enough to avoid it.
Overall, great game.
Thanks for playing and the feedback!
In a future version post-jam I'll increase the click area of the wasps. I also wanted to do more advanced stuff with the bird's movement where it starts out simple then gets more varied as time goes on. Due to scope and time though, I put that aside as a possible bonus if I had time to spare.
Again, thanks for taking the time to play my game! 😊
So cool! had this kind of idea but didn't go for it. You definitely maximized it's potential. Love the sounds to haha.
Loved the look sound and feel, definitely as tough and frustrating as the original. Good work.
Pretty fun! I found the level design a little bit repetitive, maybe 1-2 more obstacles just to really help pad it out but otherwise it was super smooth, it felt very responsive and had nice visual, over all good game!
very addicting to play, had to force myself to stop playing. the art is really good as well
The art and animation are excellent, and the concept is well-executed. I like that it maintains a similar level of difficulty to the original Flappy Bird.
Wow, your art is so good! Another small and unappreciated addition is the cursor changes.
I really like that you went out of your way to make it more than just controlling the "pipes" from flappy bird by adding in wasps and the seeds. Great Submission
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