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A jam submission

Save The Loot, RatView game page

Exciting and risky game that puts you in the role of a sneaky rat
Submitted by Taromori, ReptileDejavu, rhokhokho, Overial, PoliKhai, BloodMoonAngel, Kasteas, Miss_Di — 3 minutes, 7 seconds before the deadline
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Save The Loot, Rat's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#10823.7563.756
Creativity#15413.5613.561
Overall#20453.2443.244
Enjoyment#37912.4152.415

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You save the loot instead of looting

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+3)

I like the idea and movement in general, but stamina system is extremely vague and make game less fun IMHO as you have to wait for quite a time to continue moving. It would be better if I spent stamina only on attack.

Submitted(+3)

I didnt really understand how to play but the movement felt great and the visuals were really good. Nice game for a jam. And also great idea. 

Submitted(+3)

This was a fun play through indeed!

Firstly I really adore the artstyle! visually the game looks so nice, the city vibe and the choice of the color palette really makes everything pop and sells the mood, especially considering the character is a rat!

so Great work on the visuals!, gameplay wise the Idea is very creative indeed, the first of this kind i see in this jam so kudos on that too, the gameplay loop works well and is quite enjoyable, while I found myself suite disoriented at first I quickly got used to the controls and found myself enjoying the session much more, feedback and effects wise it was quite polished too,

honestly the game was quite good especially for the execution of such a concept in such a short timeframe! overall quite the solid entry and a memorable one for the rat mechanics xD
Great work!

Submitted(+3)

Impressive for a game jam entry!! It took a while to realise how exactly I was meant to save the loot but it was a little hard to differentiate between chests with loot and chests without. The stamina also seems kind of harsh and is really hard to strategise around :p.

Other than that the people working on the art and music did a really good job!! The atmosphere was perfect and the perspective is really well done.

Nice!!

Submitted(+3)

Took me a little bit to figure out what I was meant to do but afterwards I had a great time! I really liked it. At a certain point it seems the game stopped showing any new dudes but that was quite far in (i would guess a jam restriction? idk) overall cool game dude 8)

Submitted(+3)

Lol, I just ate him.
New adventurers no longer show up after 8:21, and I was alone. ;(
I think, you need to make a tutorial.


Developer (1 edit) (+2)

Hi, 040! That so sad to be alone in a such big city :( Think he just despawned somehow, thanks for the video feedback.  We hurried up and had only 8 minute until the end. And tutorial will really helps players, that true. Thank you for play!

Developer(+1)

LMAO, that was unexpected XD

Yup, tutorial is a big deal, we're on it.

Submitted(+3)

The music was good and the visuals were amazing. Fun game!

Submitted(+3)

I love the presentation and music, really sells the vibe of a village/town being plundered at night. Feel like stamina runs out a tad fast though ;)
Otherwise, fantastic and well done!

Submitted(+3)

Really great work, there's a lot of complicated things that are working together here. The thumbnail is also gorgeous. 

Submitted(+3)

Great effort and vibe! Like others my PC struggled a bit but I enjoyed getting the rat scootin around

Submitted(+4)

i like the concept and the art style! the controls felt pretty neat too. but i was pretty confused on what i had to do. a mini tutorial would be nice :) also, i feel like the stamina bar can be put somewhere else in the UI. i didnt notice it until i read the game's description. 

great job on this game, though :D

Submitted(+4)

Loved the concept but it was way too heavy for my PC build to process so when I tried to run it was so blurry that I actually got something similar to car sickness :D

The idea is so cool though! I really hope you guys will continue working on this game afterwards

Submitted(+4)

The Idea and graphics are great. If you have a powerful machine I am sure the gameplay will also be nice because it is a little bit heavy. I think without the lag this game would be very fun.

Submitted(+3)

Nice graphics! Did not understand what I was supposed to be doing or what the guys running around did? After reading I still didn't understand.

Developer (1 edit)

Hi, Bobbyem! Player goal is to keep the loot away from adventurers. If adventurer sees loot - he takes it. We don't want them to take our shinies away! Save the loot.

Submitted

I get that but if I walk to a chest I try to interact then nothing happens...

Submitted(+5)

Really like the art style! My only complaint is that the stamina could be a bit more forgiving but otherwise a great entry!

Submitted(+3)

You have a way with thumbnails

Developer(+1)

Thanks to PoliKhai and Miss_Di, they did all the art in the game :D

Submitted(+4)

Since I play on a literal potato for a pc, the game was a bit laggy but it wasn't your fault at all. The game was really enjoyable but difficult at the same time. The graphics were really cool!

Submitted(+4)

I like the art, animation and especially the soundtrack! Looks like a promising game, but the stamina system is way too invasive and punishing for the player.

Good job on your game! :)

Submitted(+4)

Nice art style! For me the stamina management was too punishing.

Submitted(+4)

I really like the rat animation. Is it weird if I think it's cute? :)

Developer

Absolutely not ^^

Viewing comments 20 to 1 of 28 · Previous page · First page