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Save The Loot, Rat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #1082 | 3.756 | 3.756 |
| Creativity | #1541 | 3.561 | 3.561 |
| Overall | #2045 | 3.244 | 3.244 |
| Enjoyment | #3791 | 2.415 | 2.415 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You save the loot instead of looting
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
the art for this game is incredible. you've captured the mood/atmosphere incredibly well with the dynamic lighting
The art and music were fantastic. I think if there was a little more instruction within the game it would have been a little bit more intuitive to play
Like the rat, it's so vivid! The art style and the music are very good!
i really loved how the game looked and the sound, and it's impressive how polished the game was for a game made in 48 hours, but the gameplay was kind of weird and hard to grasp, nevertheless it's pretty good and i can see it become a full on game if you give it some time
Interesting idea, but without a tutorial or instructions on the game page about how to play, I didn't quite understand how exactly I was supposed to save the loot. The stamina system also seemed a little too restrictive. Nonetheless, the atmosphere created by the music and visuals was nice, and there is only so much that can be done in 48 hours!
Pretty cool, Good Job!
Cool Visual Fun To play
Great Visual And Feel