Hehe, seems we got the inspiration for the same game genre :)
Good implementation though! I like 2d art style and atmosphere.
Hey, thanks for playing! Under each traffic light in the tunnel, there is a number. This number shows you how many loops you have completed successfully. If you miss an anomaly, the number will reset. An anomaly can be caused by environmental objects (dashboard, ATM, and banners), or characters. A zero-loop run will show you what the station should look like without any anomalies.
Really impressive work! I really like how you nailed the theme. Unfortunately, I also encountered the bug with platform that was not fitting anywhere in the boss battle phase. I also would like to have ability to change selected mode (enemy, potion or building) because if I select building I can't undo it.
But overall I love the game, good job!