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7th Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2431 | 2.893 | 2.893 |
Overall | #3036 | 2.897 | 2.897 |
Presentation | #3075 | 2.881 | 2.881 |
Creativity | #3436 | 2.917 | 2.917 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The angel character is in hell, which is a reversal of roles. The player can also reverse between the angel and fallen angel.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice concept! unfortunately I cannot pass the 5th lvl
interesting story! the hitbox on the spikes is very tight, I died a decent amount being near but not in them.
Get stuck at level 5. Aside from that, cool idea! Love the level design. Art and music effects are also good. Nice job team!!!
Being able to switch forms is always so fun. Nice game man
I like the concept and the gameplay, super fun and cool idea! The last level was a big difficulty spike, but overall well done.
banger music and the sfx add to the feeling that you're in some sort of cave. always appreciate it when tutorials are integrated into the game and not just blurbs of text before you start playing :) fun core mechanic that could def be expanded upon.
apart from the collision stuff other people already mentioned, i think you may have forgotten to set the music to loop? cause it would stop playing for me at certain points during levels. or maybe that's not a bug!
great entry!
Got stuck at the ice at level 5. Regardless, Art was good, Music was phenomenal! The story was engaging and the puzzles were challenging. I had to convince my muscle memory that Spacebar was not jump xD. Good game though!
Like the stroy through the texts. The hitbox of the angel is huge which made some jumps harder than expected and also there is an unavoidable ice part in level 5. (Maybe I just didn’t figure out something)
Impressive trying to put a story together in a short time. I enjoyed it.
Cool submission, I like the gameplay of switching between the angel and fallen angel and gaining different abilities.
Actually quite a smart idea
I liked the text and the controls! I had a problem where the music cut out.
The dialogue system is enough for a Game Jam entrie. But the hitboxes and colliders are a little bit buggy.
Neat idea, though would be nice if there was more to it. Also I couldn’t get past the ice in the fifth level, because the angel’s hitbox is too big.
nice game the only problem is that the hitbox on most of the objects and the player is too big.
the music and art is nice!
and also my game isn't getting many views, can you try it and give me some feedback ?
groovy aesthetic and music! fun gameplay
Love the idea. It made for some great gameplay of jumping and swapping mid-air. Other than a few hitboxes that seemed unfair, great experience!
I love the switching mechanic! Fun concept and I wanted to get to the end to read the whole story. I tried really hard to finish but got stuck on a piece of ice! Controls & hit boxes could use some work (I think space bar should jump).
Switching mechanic was interesting. Enjoyed when you challenged me to switch mid-jump. Git box on the spike and ice were at time deceiving and I died when I wasn't expecting. Special Props for using Construct 3! Great job!!!
It's Quite A Nice Art Style And I Love The Concept... The Spikes Alpha Decreasing When You Switch To The Fallen Angle Is A Nice Touch!