Play game
7th Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2431 | 2.893 | 2.893 |
Overall | #3036 | 2.897 | 2.897 |
Presentation | #3075 | 2.881 | 2.881 |
Creativity | #3436 | 2.917 | 2.917 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The angel character is in hell, which is a reversal of roles. The player can also reverse between the angel and fallen angel.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Love the idea. It made for some great gameplay of jumping and swapping mid-air. Other than a few hitboxes that seemed unfair, great experience!
I love the switching mechanic! Fun concept and I wanted to get to the end to read the whole story. I tried really hard to finish but got stuck on a piece of ice! Controls & hit boxes could use some work (I think space bar should jump).
Switching mechanic was interesting. Enjoyed when you challenged me to switch mid-jump. Git box on the spike and ice were at time deceiving and I died when I wasn't expecting. Special Props for using Construct 3! Great job!!!
It's Quite A Nice Art Style And I Love The Concept... The Spikes Alpha Decreasing When You Switch To The Fallen Angle Is A Nice Touch!
I quite like the art style of the game and the switching mechanic is quite cool. Great work!
Great implementation of the angel changing mechanics. I liked the game, but I think the graphics could be improved 👍.
Cute character, nice touch with the story through text.
This game is really nice, with good visuals and simple gameplay. My only gripes is that collisions are a bit off, and level 5 seems to be impossible. Regardless, nice game!
nice aesthetics!
I really liked this game. I like how you can switch between the two angels to get past different parts of the level. One thing I would change is make the Spacebar the Jump key, and make the up arrow the switch angel key. I'm so used to using the spacebar for jumping, so it was a little bit difficult for me to control, but other than that it's a good game. Good Job!
Collision detection isn't perfect in some places, but overall I like the gameplay and the atmosphere. A bit more polish and this would be a really fun short platformer.
Solid game, but I think writing the theme in the dialog is a bit too on the nose.
Simple concept, and though the levels were a bit too on the simple side I can appreciate the gameplay mechanics of switching between the two angels. However, I'm too used to using the spacebar to jump... this resulted in me dying tons of times to regular spikes that could've otherwise been avoided easily. I would recommend not using the spacebar for something like that or adding an ability to switch control schemes!
The art style is rough around the edges, but if polished up a bit I think it'd look quite nice. I think it gets the job done. Keep making games!
The art of both angles where very good. I think if there where more sprites for the tilemap it would look better. Some of the hitboxes don't match up to the sprites making it difficult to jump. There is a point where a section is impossible to make it through without touching ice
The fallen angle has a creepy feel even though it is made out of bright pixels. I like the style. Nice job!
Interesting idea, and the game was pretty fun, but there seems to be an impossible jump at one point. Or maybe it's just too hard for me i don't know, but i couldn't get past it.
Nice game! It was really fun to play through. The collision boxes on the platforms and ice are bigger than their sprites, though.
(Not the developer but) That doesn't seem to be how it works. The hitbox of the character is as rectangle with the same width as the sprite with the wings fully spread out, not just the core angel character.
Really like the concept and the game feel was good!
Nice little platformer you made!
It just felt a like it fell a little short in some spots. For one some of the sprites seemed like they weren't correctly made (random lines and stuff) and there seemed that some collision boxes weren't set up properly. On a gameplay side, it seemed like the difficulty scaled really fast and became really hard pretty fast and the story was kinda confusing.
Some positive things though I really liked the sound design and the mechanics of the two different angels were fun to switch between. The music really helped build the atmosphere of the game
I really like the concept of being both a heavenly and a fallen angel! It was definitely a unique concept I personally haven't seen done before, great job!