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A jam submission

That time I got reincarnated as the battle system in a RPGView game page

Play as the Battle System in a RPG!
Submitted by Escada Games, Sucraiso (@sucraiso) — 1 hour, 41 minutes before the deadline
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That time I got reincarnated as the battle system in a RPG's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1924.4004.400
Creativity#5173.9673.967
Overall#6693.7783.778
Enjoyment#22112.9672.967

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a RPG game where instead of controlling the characters, you control the Battle System

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Very nice! Although I wish I could submit my answer with the enter key so I don't have to keep switching back to my mouse after typing in the answer.

Submitted

I love it! haha

Submitted

One of the cooler entries I've seen, really nice presentation!

Submitted

A bit frustrating not knowing what the write answer is. I was pretty sure I had the right value but it would say I got it wrong. Anyway it was pretty fun after I realized I didn’t have to do mental math and could just type in the calculations.

Great art style, sprites are great. gameplay is pretty good though I think it could use a bit more mechanics to make it more interesting and dynamic

Submitted

Nice art style!

Submitted

The ideia is wonderful, but its so god damn fast!

Submitted

Great presentation, the game definitely gets easier once you start to learn all the stats by heart and don't have to look them up.

I'm not sure if this was a bug, but I noticed that the enemy stats were inverted every other turn, so the enemy stats were on the left and the player stats were on the right, opposite to where they were in the battlefield. Definitely caught me off guard.

Submitted

Really makes me realise how bad I am at math, but I enjoyed it! The art is great and I appreciate that the glitch meter goes back down as you get answers right. It strikes a good balance between hard and punishing. Nice work!

Submitted

This is so good. The interpretation and execution of the theme is brilliant, very creative. The artwork is also fantastic. This needs to be submitted to coolmathgames.com asap

I don't know if I'm stupid, but I cant type negative numbers if there's a possibility. 

Submitted

Fantastic game! I love the artwork and the idea is super creative. I felt like a big dumb though because I can't do math under pressure.

Submitted

I like the concept and the art is fantastic.  I wish we could just hit "enter" to submit the calculation instead of having to type and then click.  I also initially found it confusing that negative values need to be rounded to zero and that it would flip which side of the screen the heroes and enemies stats were being displayed on.  I also had an instance in the second level where I got an enemy attack calculation wrong, and that ended the fight as a hero win.  That made me think I was supposed to intentionally get enemy attacks wrong.  

Despite those issues, I think you did a great job and this is among the best looking games from the jam I've played.

Submitted

The gist of the idea is funny, the concept is well executed, but mental calculation under pressure is PAIN :p 

Since i saw the name pop up in my queue i knew i was in for a treat.

More seriously this was a blast ! Artstyle is fun too.

Enjoyment: 4/5

Creativity: 4/5

Presentation: 5/5

Submitted

Like the pixel art and music and entire vibe and setting, It sure will let people get into quick math.

Submitted

Very hectic and looks great. Well done!

Submitted

Looking and sounding great (but not the green squares battle transition), but the timer is very short so I had a very bad experience.

I like the idea that you're the system for the Hero party, but also for the enemy group.  But I first didn't understood that I was also doing calculations for the enemy group, maybe it would have been better if the two sides exchange their position with a flipping animation to show that now the system is calculating for the enemy group (and moreover, enemy stats shift to the left, so it would make sense that their position also go to the left)

Submitted

Super great concept and absolutely gorgeous art style! I like the gameplay, but I'd definitely appreciate a longer timer in the beginning as it's a lot to take in. Great game though, well done! (Also love the name haha)