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A jam submission

E.R.U.View game page

A 2D top-down reverse bullet-hell
Submitted by PlatosMan, Kirbysup, Arukon (@somepileoffur), Minkle Virus — 1 hour, 49 minutes before the deadline
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E.R.U.'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8843.5143.514
Creativity#10803.7223.722
Overall#12543.5323.532
Presentation#19393.3613.361

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reverse bullet hell. You need to absorb bullets to heal yourself and you must keep enemies alive as long as possible before killing them to absorb as many bullets as possible.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 52 · Previous page · First page
Submitted

great game! didn't understand at first, should have read the "why this gamed is reversed" haha, i liked it ! it got good potential for a futur game if you continue after the jam. would play ERU again

Submitted(+1)

My high score was 527997!! This game was really fun, although hard to understand at first (without reading how to play) I eventually got the hang of it. I recommend having a shorter how to play section with more readable text as player generally dont want to read through all of that, but regardless this game kept me playing a long time and it was super fun, I actually would've liked it even *harder* because of how much fun it was. Well made and lots of fun.

Submitted

Very interesting game. I think the how to play should have been in a much more obvious location and I didn't like the toggle for the weapon instead of just holding to keep shooting, but I think the concept, art and gameplay were really good.

Submitted

Intersting starting point with a coll game concept! Maybe you could make the character more contrasting with the environment! Well done!

Submitted

I also did a "reverse bullet-hell" and it's nice to see a different take on this genre. Good job making the game !

Submitted

This game is incredible - very intense, and indeed it is reverse bullet-hell. You want to soak up all the orbs, yet you still have to manage the hordes of round drones (I hate those things my gawd they are so tanky and fast and have unpredictable movements). The only thing that bugs me was the fact that enemies can spawn too much, overlapping one another, making it impossible to destroy an enemy that is gonna explode because that drone is just stuck underneath like, 20 other entities. But again, that is also part of the game's difficulty, you have to manage the horde so that it doesn't overwhelm you like that.

10/10!

Submitted

The game is very nice. The tutorial was a bit of an info dump, but other than that good job.

Submitted

Stressful multitasking! I wish the hits were indicated more clearly (enemy blink or something), also forgot what the second ability does. Great idea with the color tint of the screen because I had no time to look at the UI :D

Here is my playtest: https://youtu.be/jFPzEzuGQ5k

Developer(+1)

I am so grateful for that youtube video. It's usually hard to see how people experience the game blind. I'm glad you enjoyed it and I'm more glad you actually understood it. I get that it's very unintuitive, but you did a great job. Also, the second ability makes your dash (right click) destroy enemies that you dash through. I made it as a way to more easily kill specific targets instead of just blowing everything up with 1 or 3 (also, I noticed your RNG almost never gave you any of the 1 power up haha)

Submitted (1 edit)

Intersting gameplay and mechanics and really fun to play. Unfortunately I didn't get over 70000 :(

Submitted

Cool idea and great art!

(+1)

Am I the best player or what? The game is really fun and later on got really challenging and intense, I was just waiting for that next powerup drop lol, especially the area insta kill one. The enemies turning red when close to exploding was such a good addition, whenever I saw red on my screen I would instantly switch my targets. For improvements I'd say adding some more juice whenever shooting or hitting the enemies, as well as just adding more feedback, like maybe some screen shake if the enemies die or something, it's obviously completely understandable due to the time restrictions. The font was a bit hard for me to read too but could just be me.


Submitted

bruh how did you get that?

Can't reveal my secrets 🤫

Submitted

Took me a minute to understand the game, but I think I got it in the end. A lot of games have just put you in the seat of the less played character. This flipped a whole genre, which is great! Fantastic job!

Submitted

The artstyle is fantastic, especially with the ui. This was the first sort of "reverse bullet hell" I tried and it's really fun!

It took me a few tries and readings to understand how the game worked properly, obviously because of the time restraint things like a tutorial are harder to make so that's perfectly reasonable. The gameplay as others have said is really satisfying after you understand how it works and this is really solid as a jam submission. Good choice of sfx and music, and again the visuals just work so well.

The only thing I'd probably say is providing more player feedback through particles, animations, or more sounds would've helped me a lot in understanding how the game worked. I found a lot of the time (since written tutorials aren't exactly the best for me) I was questioning whether I did something good or bad. Again, a lot of these quality of life things are hard to implement during a jam.

I'm probably gonna replay this a bunch when my focus comes back more lol. Really good work on this entry and good luck for the rest of the jam!

Submitted

Nice arts and concept!

Submitted

I really liked the visuals. Shooting sound was a bit loud for my taste but that's no problem. (Menu music is incredible btw) Gameplay quite satisfacting and it gives greate adrenaline. I think I saw games similar like this, but yours is best among them all. Really great game, visuals and sounds. 9/10

Submitted

Very effective and engaging gameplay loop. Good job!

Submitted

Neat concept, I didn't realize until the very end that if the enemies timer ran out it damaged the core thingy, if I realized that sooner I think I would have done better. I really enjoyed the core gameplay, I was trying to keep enough enemies on screen to fill up my energy, while also just having fun killing lol. Really glad I played :)

Submitted

Ooh, really had fun with this one! Neat spin on the reverse bullet hell genre (our team went a very different direction with it), and I had a lot of fun seeing how high of a score I could get! That said, I absolutely took your high score challenge personally - ended up with 316,611 ( https://prnt.sc/bkcHL0snkefa ) :P

Seriously, nice work on this one, y'all!

Submitted

Cool game! I'm not sure I fully understand it after the limited time I've had with it, but the art is nice. Check out my game if you find the time <3

Submitted

Cool game! I'm not sure I fully understand it after the limited time I've had with it, but the art is nice. Check out my game if you find the time <3

Viewing comments 20 to 1 of 52 · Previous page · First page