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A jam submission

Together²View game page

A short puzzle game made for the GMTK Game Jam 2021
Submitted by Quaak — 2 hours, 51 minutes before the deadline
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Together²'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#21133.1163.116
Presentation#21562.9302.930
Fun#21902.7672.767
Overall#22072.9382.938

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Players cannot move too far away from each other

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I like the idea. The presentation makes it very clear what's going on. It's very intuitive in that way. Wish there were more levels.

Pro tip: keep pressing space over and over on level complete and watch your score climb. :-)

Developer(+1)

Thank you! I hadn't realized that the score wouldn't be capped once you finished a level, but lets call that a feature instead of a bug :D

Submitted

Super cute idea,  I love that they are tethered together by an area effect.  Would love to see more levels!

Developer

Thanks!

Submitted

Cute art and easy to understand mechanic! Definitely interested to see more levels and exploration of the mechanic. One suggestion for controls is to make the collision boxes a bit smaller because on level 1 I found it kind of difficult to squeeze into the narrow part.

Developer

Thank you! It seems like that was a pretty common issue in the first level, I'll try to fix that if I continue to work on the game!

Submitted

Nice Idea! I think you should try to expand this game! The concept is really good.

Developer

Thank you!

Submitted

nice! I was a bit confused about the pressure plates - do some of them stay down forever once activated, and other ones need to be held down?

Developer

Some of them stay down, while others need to be held down. I could have probably made that a bit more clear, thanks for letting me know!

Submitted

Really cute design and graphics, and real solid base idea and execution . Straight to the point and doesn't waste my time, I think two levels is enough to show what is needed to show for a Jam, great work

Developer

Thanks!

Submitted

Nice art and gameplay. Would have loved more levels to explore the mechanic further

Developer

Thank you! I kind of underestimated the amount of time it would take for me to make a level, so I was only able to get through 2 of them. Appreciate the feedback!

Submitted

A great start to a more original spin on the "you control two characters that are joined together" idea. 2 levels is enough to show the concept, but I agree it needs more! 

Developer(+1)

Thanks for the feedback! I'll try to manage my time better next time so that hopefully I'll be able to spend more time on level design.

Submitted

Neat

Developer

Thanks!

Submitted

Short, Neat game. Couldn't able to move the character at the tunnel sometimes. Overall, Neat concept!

Developer(+1)

Thank you! I ran into the same issue a few times while playing through that level, but I thought it was just a one off thing. Appreciate the feedback!

Submitted

Really cool concept!

Developer

Thanks!

Submitted

This was a fun game, though a bit short. I really liked the idea of a "par" for the level to turn it into a puzzle of finding the fewest moves, and I found myself playing it a couple times to see if I could get a better score. I'd love to see more levels!

Developer

Thank you! I wish I could have made more levels but my time management was not the best for this jam. Thanks for the feedback!

Submitted

Interesting concept and enjoyed the game. It was a little finicky in level 1 where one of my characters couldn't move right no matter how many times I tried to line it up with the tunnel perfectly. Would be fun to see more levels in the future

Developer

Thanks! I hadn't realized how often that tunnel issue came up, definitely should have spent a bit more time on that part. Glad you enjoyed the game!

Submitted

Very interesting concept! I feel like squares would be less finnicky than circles, but I understand the choice of shape. I hope you get to make more levels after the voting is over!

Developer

Thanks for the feedback! I agree, squares would have worked a lot better than circles. I'll try that out if I continue to work on the game!