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Quaak

36
Posts
4
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1
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A member registered Jul 26, 2020 · View creator page →

Creator of

Recent community posts

10/10 best use of the limitation for sure. Very fun to mess around and explore. Great game!

Really neat concept, had a lot of fun playing this one! Only feedback I would give is making the camera cover the whole screen. It felt like sometimes (especially with the art boss) there wasn't enough time to react to the projectiles. That being said, I also suck at bullet hell games. Overall though, very fun!

Great game! Loved the interpretation of the limitation, and it felt very well executed.

Thank you! I hadn't realized that the score wouldn't be capped once you finished a level, but lets call that a feature instead of a bug :D

Thanks!

Thank you! It seems like that was a pretty common issue in the first level, I'll try to fix that if I continue to work on the game!

Thank you!

Some of them stay down, while others need to be held down. I could have probably made that a bit more clear, thanks for letting me know!

Thanks!

Thank you! I kind of underestimated the amount of time it would take for me to make a level, so I was only able to get through 2 of them. Appreciate the feedback!

Thanks for the feedback! I'll try to manage my time better next time so that hopefully I'll be able to spend more time on level design.

Thanks!

Nice game! It feels very satisfying to knock off half the atoms in one shot. I found the laser speed a bit fast and hard to control, but other than that great work!

Thanks for the feedback! I agree, squares would have worked a lot better than circles. I'll try that out if I continue to work on the game!

Thanks! I hadn't realized how often that tunnel issue came up, definitely should have spent a bit more time on that part. Glad you enjoyed the game!

Thank you! I wish I could have made more levels but my time management was not the best for this jam. Thanks for the feedback!

Thanks!

Thank you! I ran into the same issue a few times while playing through that level, but I thought it was just a one off thing. Appreciate the feedback!

I love everything about this game! The artwork is cute, the concept is very well polished, and the music is incredible. Great work!

Really neat game! I loved the simplistic art style, it really tied it all together. The disc was a bit glitchy, it would get stuck on the wall even though it looked like I should be able to rotate it, but that's just a minor issue. Other than that, great work!

Unity, but I'd love to try Godot some time

wow that was pretty cool

Thank you so much!

A lot of people didn’t understand the objective during playtesting, but I wasn’t able to rework the game concepts because I was too far in. Thanks for the feedback, I’ll keep it in mind for my next game jam!

Thank you for the feedback! I’m relatively new to programming and I didn’t want to use any tutorials to help and I couldn’t figure out another way to record the player’s movements, which is why it feels off. Thanks for playing the game!

Thanks for playing!

Thanks!

Thank you so much! I loved your submission too!

Did you get the joke yet?

Loved it! Great art style, and it fit the theme perfectly!

Thank you!

Loved the art style, and especially the lighting which really brought the game to another level. Great job!

Very fun game! I loved the isometric camera view, however it started to hurt my eyes after playing the game for a while. I would have liked to see the difficulty increase over time (It might have, I just didn't notice). Over all, great submission!

Amazing game! I wish that some levels had more of a mana restriction, but it was fun to have to think outside the box!

Amazing visuals, geometry wars vibes, great game!

Fit the theme very well, and I loved the art style!