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A jam submission

Your screen is not privateView game page

Submitted by latewend — 2 hours, 49 minutes before the deadline
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Your screen is not private's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#3983.8963.896
Overall#16793.1443.144
Presentation#16913.1643.164
Fun#31142.3732.373

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the enamy has connected "joined together" to the player main screen. the Player has to becrafull when entring his code

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

I thought I rated this! I'm so sorry! 

I found it wonderful! You did an amazing job.

Submitted

Neat cryptography thing. When I first saw it, I was thinking it was closer to the Mastermind style of game, but it is different enough to require other skills. The menu fits well, and the central problem is tough enough to require heavy thinking.

The opponent's ability to make multiple entries every button press would make this game pretty unfair is the opponent was a human, or more understood the nature of the problem. Luckily, it appears somewhat easy to just mash some of the missing character in, finish the code, delete the missing character, and immediately enter.

Rather than have two separate lose conditions, maybe have the opponent's guesses be entered every x seconds, so that if you take too long, it'll just brute force the password, which is probably more fitting with the scenario.

High Score: 3322

Submitted

The idea is curious, but I really struggled to understand how it is supposed to be played, and still can't make any sense from what is actually happening ^^' A bit more clarification in the description would be welcome, I think.

i got the trick after seeing some streams, love the originality and could be developed into something awesome

Submitted

I really like the look of this game. The concept seems interesting, but I spend most of my time playing this with barely any idea of what I'm supposed to do. Adding some sort of example in the tutorial might help! 

The trick seems to be to but a symbol that isn't in the code and press the remove all instances button before submitting it. otherwise the AI will guess it instantly.

Submitted

I like the concept a lot, but it was difficult to figure out. An example would have gone a long way towards understandability.

Submitted

Mmmm The game is pretty hard, the IA guess too much quiclky the last symbols before I Can click on these. I made 4 rounds and never won

Submitted (1 edit)

I saw this on the livestream of GMTK. As Mark and other's already have said, it is not very clear on how to play this game. It took me some time to understand and unfortunately i still don't know exactly which strategy to take for defeating the AI.

The timer puts me under a constant stress situation, where i would like to strategically think about on which code i want to enter.

Overall i think this is a really nice concept and just need a bit more polishing. Great work though.

Submitted

Interesting concept, but I don't think it suits the theme very well.

Submitted

Very cool concept and I love the matrix style hacker art you've used.

Submitted

very cool game. Reminds me of the matrix. Seen this game get played on like every stream. 

Submitted

Very original and cool concept! Just like everyone else, it took me a while before I got it... I think once you get it, it's a bit too easy to "cheese it": just enter the unused symbol a few times, then the real code, and then delete the unused symbol. The AI seems to fall for this trick almost every time...

Anyway, would play agian. :-)

Submitted

I'm basically gonna say what everyone else is saying: concept is very, very good, but the tutorial is very difficult to understand. I was able to figure it out after a few tries. Outplaying the enemy AI is very fun. Great concept!

Really novel and nice concept. Perhaps is too hard and fast the first time you try, when you get it is really fun!

Looks good, but a bit short. It also takes a bit to figure out how to play.

Submitted

difficult to tell how to really play it, which becomes frustrating quite quickly

Submitted

difficult to tell how to really play it, which becomes frustrating quite quickly

Submitted

Surprisingly fun for a game that is essentially about typing fast, I kept playing for longer than I expected. The art is neat and well-made, and fits the aesthetic very well. Some sound would be a nice addition, and possibly a lower difficulty, although it is possible that I didn't really understand it or I'm just a very slow typer!

Submitted

Super neat concept and does a good job making me feel like a code breaker / hacker. A little too easy to cheese, I'd love to see a slower paced version of the game with a more fully featured hacker adversary.

Viewing comments 28 to 9 of 28 · Next page · Last page