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AaronBacon

178
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A member registered Oct 23, 2019 · View creator page →

Creator of

Recent community posts

I love the idea of slowly recollecting parts of the music. Fun Gameplay too!

Really well polished entry, and the flight controls feel pretty good, Nice Job!

Really unique direction to go in for the theme lol

Thanks for Playing! 

I did plan to add a Speedrun timer and score system of some kind, just as a nudge that you're meant to play fast and reckless without forcing it, but ran out of time. The other thing would be to expand the enemy AI, as right now they do go to where they saw you even if they rewind, possibly chasing you down, but they don't search further or strategise.

Thanks for the feedback anyway =)

Really creative mix of Tron and Splatoon, it's impressive that you even managed to get the whole input setup screen working in a Jam period along with all the powerups. Feels like a very polished entry, Nice job!

Thanks for Playing! I think I knew when I was making it that I'd have a tough time explaining the mechanics, especially when I was running out of time and had to forgo a proper tutorial for just the quick signs. Glad it was still mostly understandable in the end lol.

Really creative to have the game not constrained to simply one Window, even if WIndows Defender hates it lol.

Thanks for playing! And yeh the enemies do harshly predict where you're going to be. I figured since the entire mechanic of the game is getting shot, looping and creating Paradoxes, it'd be a little uninteresting if the enemies had such bad aim that they just never hit you.  Still Good feedback though =)

Like others have said, it's really impressive what you made in 4 days, with unique gameplay and a good narrative, awesome work!

I like the simple art style for this one, plus all the obstacles and mechanic was pretty cool, Nice Job! 

Nice Job, Pretty simple and fun game, though I did get stuck a bit when I got the crowbar

Cool use of a Time Loop, Nice Job!

Using the Ouroborous Loop as a moving mechanic on the Tiles is really cool. Feels like it's a special Boss from Inscryption, with both the visual style and the tile battefield. Nice Work!

Nice Job, it's well put together for a Jam entry, though the Jumpscare noise was maybe a little cheap with how loud it was lol

Nice Job, it's well put together for a Jam entry, though the Jumpscare noise was maybe a little cheap with how loud it was lol

The Art looks great in this, it's fun seeing all the details in the different time periods =)

Definitely takes a good technique to keep balance, Nice work getting so many levels done!

Awesome Atmosphere with the setting and the scale of the shadow entities, Nice work =)

Space controls can be difficult to get right, but I liked controlling the ship.  I encountered the freezing bug in level 2, but eventually beat it. It's a simple concept but the various tools you have make it fun with the various ways you can navigate around. Awesome Work!

🤦All the times I've complained about people not reading my itch page descriptions lol

Taaank =)

Thanks for playing!

Same as others, I seem to be having trouble getting the robots to do much. I have a robot taking orders, but it doesn't look like it'll let the other robots pick up ingredients, even with the prompt appearing. I tried acting out making all of the menu items in case it was an issue of not being able to do it in setup mode, but no luck, it doesn't seem they can pick up ingredients. 

Still a pretty cool idea, shame it ran a bit tight on time.

Thanks for playing!

The Right click does have a 3 second recharge as opposed to the 1 second left click charge. Think I was just paranoid of going the other way and making it too annoying.

My other planned feature was a Speedrun timer to encourage faster-paced, more risky gameplay, but I ran out of time to add it =P

Decent Small Puzzle Game =P

Thanks for playing and Glad you enjoyed =)

Ah, thought I'd accounted for Mouse Sensitivity enough. Guess I capped it too low

🍪

Really Nice Artwork, you've made a cool environment here =)

Really good job, Art and Audio are great, and the gameplay reminds me of a more lighthearted version of Headliner, I ended up with 903

Great game, and really well polished gameplay loop (Pun perhaps intended)

Clever Mechanic, and pretty creative levels

Awesome artwork and Design, this was really fun to play through =)

Creative Game, Ferris Wheel Defense is definitely a novel concept =)

Not being able to remove pieces was a little annoying, but neat game nonetheless!

Crazy Taxi Roguelike is a fun idea, and pretty well executed here. I definitely think some of the obstacles are less of a hazard than others (The Oil slick didn't seem to do too much if it's placed on a straight road, for example)

Nice work though!

Pretty fun, short game. just to let you know, I backed up into the open starting door in the second level (Don't look behind you) and got wedged and couldn't move. Luckily I just had to look away to die and restart the level.

This happened to me the first time I launched it, but then on a relaunch it worked fine

Really neat use of the mechanic, I had fun playing it =)