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Heart of the Cavern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3924 | 2.362 | 3.571 |
Presentation | #3955 | 2.551 | 3.857 |
Overall | #4265 | 2.425 | 3.667 |
Creativity | #4812 | 2.362 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I believe the game fits the theme perfectly
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the concept and its execution, really well done!
It's a little easy to win by just shooting a few arrows, but really good work for a jam game, it feels quite polished.
The game has multiple difficulties, unfortunately I forgot to turn on the "select difficulty" menu before the last build. But on Hard the game is really difficult to beat. Thanks for the input, I really appreciate it. :D
Playing on a 60% keyboard without arrow keys was an additional challenge!
But in the end I got the player, they had no chance!
Thanks for the input Wertesse! I really hadn't thought about 60% keyboards too be honest. I will work on this along side my dev partner Andreja to fix this issue and to allow easier access to the controls.
I love the dungeon keeper twist on a platformer, it's such an underrated game design solution in platformers. This feels so good to play!