most fluid platform mechanics I've seen this jam.
Play game
Grab and Go's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #80 | 4.061 | 4.061 |
Originality | #706 | 3.712 | 3.712 |
Overall | #752 | 3.561 | 3.561 |
Presentation | #2204 | 2.909 | 2.909 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your character sticks itself to object
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
☺ Ideal Consumer
☐ Kids
☐ Adults
☑ Everyone
☐ Casual players
☐ Pro players
☼ Graphics ☐ Atari
☐ Ugly
☐ Needs refinement
☐ Average
☑ Good ☐ Beautiful ☐ Masterpiece
☣ Difficulty
☑ No tutorial needed ☐ Slight learning curve
☐ Easy to learn / Hard to master ☐ Tutorials needed
☐ Use all resources to help learn
🕒 Game time/length
☑ Really short ( 0 - 2 hours)
☐ Short ( 2 - 8 hours)
☐ Few hours ( 8 - 12 hours)
☐ Long ( 12+ hours)
☐ Endless
📖 Story
☐ Nonexistent
☐ Disappointing
☑Simple
☐ Good
☐ Fantastic
☐ Self-driven storyline
🐞 Bugs
☐ Game breaking
☐ Lot of bugs
☐ Few Bugs
☑ Minimal/Unnoticeable bugs
I LIKE IT! My best time is 68.7s !!!!!!!!!!!!!!
This gives off some serious "Getting Over It" vibes lol Fun game, although frustrating :) Only two things I have to say about this game:
1) I found the rolling sounds to be kind of loud/irritating
2) The difficulty ramps up a little bit too fast. Maybe ease the player in a bit by introducing each mechanic by itself first, before combining them and making them more complex. Specifically the section with the 5 spinning records was a huge jump in difficulty.
Otherwise, great game! Had a blast playing this! :)
I was stuck with these 5 spinning records for a couple of minutes... Still had a good time. Fun game! Good job! :)
This was hilarious! I can't believe that evil moon stole my limbs, whats the deal with that? We need marble boy's backstory and an explanation for this vicious violent feud between him and the moon.
Good job, funny game and fun gameplay too!
The concept is great, a one button game with a very unique mechanic, I haven't seen anything like it!
The thing I would tweak a bit is the jumper with the clouds, they seem to push you higher or lower depending on how long you press the key, I think it adds an unnecessary challenge as this part seems to be more about timing than precision jumping. It would also be nice to have a restart at checkpoint key/button to shorten the wait to restart a challenge.
This is really cool. I don't think I've seen anything in the jam so far that's quite like this. The only things that stood out to me were that having to time un-sticking on the first launchers (the ones on a timer) was a little more frustrating that I would have expected, and I wish the boss did more in the fight. Otherwise, I really liked it.
It reminds me of the Screwball Scramble games, with only one input to get through an obstacle course. Which I always liked as a child. So it atleast made me a bit nostalgic. Great level design, just the floating moving platforms that were a bit annoying.
Love the deceptively simple mechanic, and how you apply it to many different puzzle types, great job!
Just a little more polish would have been perfect though, as there were some clipping through the tiles at times.
I like it! Clean, polished game with a fun sticking to mechanic :D
Leave a comment
Log in with itch.io to leave a comment.