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Linkki's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #102 | 4.000 | 4.000 |
Presentation | #130 | 4.342 | 4.342 |
Overall | #324 | 3.831 | 3.831 |
Originality | #2018 | 3.151 | 3.151 |
Ranked from 146 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have multiplayer players linked with movement. If any one of the players die, all of them die.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The mechanic =O :D really cool and fun. what really stands out to me is the great level design though! amazing job!
Thanks, I used a lot of time for the level design, as I felt that was one of the most important parts in the game!
Great art style. The subtle bloom makes it feel very neon-like.
The rules are entirely self-explanatory, which is very good indeed. The difficulty curve is also really good.
Good to hear, I was scared that the tutorials weren't clear enough haha
I went for that neon style with the bloom, good that it looks as intended :D
This game really defines how minimalist styles can also be beautiful! Wonderful choice of colors I must say!
For the mechanics themselves, they are quite fun! Got my brain cracking trying to figure out some of these puzzles.
The music also complements so well as well, great job!
Thanks for the great feedback!
Very good gamefeel! Visuals and audio support the gameplay very well. The main concept is simple, but the puzzles got really challenging. Can't think of any constructive criticism. I got stuck on level 17.
Thanks for the feedback, I posted a guide video in the game page if you want to get past 17, it is a pretty hard level haha
A common idea executed well
A simple idea with awesome presentation!
Haha, this is like the better version of my game. I had a similar concept but wasn't able to fully execute it. Your version is very clean, fun to play, and enjoyable! Excellent job!
Don't be harsh on yourself!
Completing a game is already a huge accomplishment, and comparing to others is pointless, people make different games, and IMO no game is definitely better than any other one!
Just keep making games and you'll see them become better constantly, it's a long grind haha
Fun game. For some reason, level 16 is impossible to beat.
Besides this, nice puzzle.
I would be very happy if you would play my game.
Every level is in fact beatable, but some are more harder than others ;)
Alright, I believe you. But can you put a solution video on the page please.
Yeah, I can make a video of how to do it!
Here's the vid I made!
Thanks.
Chill and fun game. The levels progression are on point, explaining each mechanic perfectly.
My only worry is that the game might not be friendly to color blind people. A quick fix would be using symbols along with the colors.
Overall very good!
Yeah, if I would ever expand this, making a colorblind mode would be one of my priorities! It's also easy to forget about it, but it definitely is a really important feature for games like these!
5s across the board. This game is intense but relaxing!
really clean visuals and interface! fun to play, nice job
I really needed the Chill after these 48 hours.
Slick art style. Really like the colors. Fun and clever mechanic as well.
Really like the style the slidy movement made it original very cool
Really like the style the slidy movement made it original very cool
This is a really simple but clever puzzle game, and the presentation is very clean. Really impressed by the amount of levels and polish.
I like the style and the puzzle design ! Great Job :)
This game is very fun to play. Puzzle design is good and game looks cool.
Clean style, nice
Nice, very simple and clever, good job!