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A jam submission

Hungry PostmanView game page

Submitted by Kreed Games, Sasha Pokhvalin (@apeeatape) — 44 minutes, 15 seconds before the deadline
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Hungry Postman's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#17003.2423.242
Presentation#23732.8792.879
Overall#24322.7582.758
Fun#33372.3332.333

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main character loses control completely when they can't feed the pet they are steering.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

The dino has a very cute design :3

Developer

Thank you. I'll pass along your praise to his designer ) 

Submitted(+1)

Wow amazing idea, great story!
I felt the controls somewhat odd, maybe an easy to control dinosaur, but less time for delivering, and visual feedback when you delivered mail, also there is a lack of chickens :(

This has potential! 

Great game! 

Developer

Thanks for playing. Yeah, the lack of chickens is a bummer, I agree. Thank you for other suggestions too.

Submitted(+1)

I like the idea and the visuals, the controls are unique, but I got the hang of it.

This is a nice entry 👍

Developer

Glad you liked it. We were aiming for unique :) And it's good to know that it also manageable )  

Submitted(+1)

I love the idea! I really want a mute button, and the controls felt very off for me. I'd love to see a more polished version of this after the jam. The art is nice =)

Developer

Thank you for playing. We really appreciate your interest for more improved version. It really is inspiring.

Submitted(+1)

Loved the controls, loved the art, loved the upbeat music and just sliding around the map on this little derpy dinosaur. I forgot to deliver the mail I was so focused on eating the chickens ahah

Well done!

Developer

Glad to hear it, Julia. Thanks. Any suggestion on what we may improve?

Submitted(+1)

Nice work! I enjoyed the cool art and the gameplay was fun as well. Well done! :)

Developer

Thank you very much. Glad to see you enjoyed it.

Submitted(+1)

Really like the concept, the controls are a bit rough, could use some more audio or visual feedback on the objectives and mechanics, but, overall a solid entry.

Developer

Thanks. Glad to see you liked the concept. We ran out of time before we could polish it further. But you're absolutely right.

Submitted(+1)

I don't know if there's any issue with eating all of the villagers except for one - they seem to work totally like chickens, and I don't see game over until the dino eats the last one;)

For other issues, as people already mentioned - there really should be something like a sound at least when You reach the correct house.

Developer

Right now you get a game over when you eat all the villagers.  We couldn't implement a tiered "punishment" system due to time constraints. 
You're absolutely right, definitely needs more audio/polish specially when it comes to player feedback.

Thanks for playing :)

Submitted(+1)

Very neat concept, I found it a bit difficult at first but got used to the controls after a bit. I do find that having the delivery spots be in random orders made it a little to challenging/frustrating - On one play-through the starting castle was the green castle and I was a few pixels away when the timer ran out.

Developer

Thank you for playing. Yes, sometimes it gets frustrated like that. We ran out of time before we could iron out some of those issues unfortunately :)

Submitted(+1)

Love the concept! Execution is a bit rough though

Developer

Agreed, thank you for playing!

Submitted(+1)

I like the concept of needing to balance between food for your dino and completing deliveries on time, but I found it frustrating to play. There were very few chickens, they did not respawn, and they were all in one corner. Also, there was very little feedback when you complete an objective, and the objective sometimes stay the same after completing one

Developer

Thank you for playing. Unfortunately we ran out of time before we could fix some of these issues. The chicken issue specifically we failed to spot it before we submitted.

Submitted(+1)

I like the concept a lot and the game looks nice, but I found the mechanics really hard to use and overall difficult to get the character to move 

Developer

Thank you for playing. Yes, it takes quiet a bit to get used to it. Though may I ask what kind of controls would you have liked to use?