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A jam submission

ProlifiCrops: Carrot FeverView game page

Submitted by Xeonadow, QualiAnima — 12 minutes, 45 seconds before the deadline
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ProlifiCrops: Carrot Fever's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3244.0744.074
Fun#5563.5193.519
Overall#8093.4443.444
Originality#11373.4813.481

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about managing a crop of carrots that produces faster and faster until it goes out of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

I've played this game longer than i should have! There are some balancing issues but the game is fun and the presentation is near perfect! Cutest pixel art of the jam! Well done :) 

Submitted

Fun game! But I think you should have use less time on developing upgrades and more on balancing. But hey, the rabbits are so cute <3 Isn't that the most important?

Submitted(+3)

The game is so cute! The visuals and sound wokr very well together on that. I lasted 1:47 with carrots on 2$, 100 carrots in stock and a full field. I didn't understand how to sell more carrots, as this was clearly the issue - making them very cheap didn't seem to increase the sales count, which was my expectation.

Developer(+1)

Lowering the price does increase the sales count, but clearly not enough. I unfortunately didn't have enough time to refine the maths behind this to my liking. At least I managed to make the player lose control of it :) Thank you for your feedback ! ^^

Submitted (2 edits) (+3)

So I really like this -- great presentation, original idea, and I have Cookie Clicker open in another tab, so I have an unhealthy relationship with clicker type games (though obviously, this game is much more active and more strategic, since there's a lose condition).  But maybe I'm playing it wrong, but I can't really go much more than 3 minutes.  Very quickly, the farm fills up with carrots, and I can't purchase the next upgrade to slow down production since it costs 700 gold after I bought the first two already.  I should expect that if I lower my premium carrots to just 1 gold, customers will flock to my shop like rabbits, but it doesn't really seem to get all that many more customers.  I guess I think it'd be nice if you could see more transparently how the stock price was affecting customer appearance.

Developer(+2)

Thank you very much for your feedback ! In the current state of the game, 3 minutes is already pretty good ^^ As you said, the customers should come in pack when you lower the price, and in fact it raises the probablity of them to appear but clearly not enough. I didn't have enough time to refine the maths behind this as much as I wanted. Originally, I wanted to have a nice balance between lowering the price enough so that you can get rid of your stock fast enough and keeping it high enough so that you can pay your next bill and buy upgrades to stay in control longer. Anyway, thank you for playing !

Submitted(+2)

nice game it build really well

Submitted(+1)

Tutorial was okay, but too many features(!) The rabbits or whatever asking for a specific amount of carrot, keep that, and throw away the sell thingy! Would be much more cleaner. But overall, great game!

Submitted(+2)

Great art style and quite appealing presentation. Tutorial is tedious but understandable and well-done given the constraints. The actual game is honestly not very fun but I MAY have not fully grokked the game loop. Well done.

Submitted(+2)

I always have too many carrots! Even with improved quality and lowest possible price I can't get rid of them fast enough. Fun game, very polished art.

Submitted(+2)

Adorable art!!! Very polished game for such a short time :D

(+2)

I loved this game! At first I was quickly overwhelmed by carrots, but after a few games, I understood better how much I could charge by carrot and I became a greedy vegetable capitalist :'D
The art is adorable, It has cute music, Thank you for this funny carrot invader simulator <3

Submitted(+2)

Great presentation, however it would be helpful if there was more transparency as to when costumers can appear or what the price should be set as. I found myself having no clue to at what price to set the carrots and having to learn just by trail and error accross playthroughs.

(+1)

It's really fun. Good job.
l love your art.

Submitted(+1)

That's one pretty game! However,  there wasn't much to do for most of the time. The tutorial is a nice touch, though a bit overwhelming.

Submitted(+1)

So cute! love the music and artwork!

Submitted(+1)

Had fun on this one. Good job on the art!