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A jam submission

Tunnel ViewView game page

A perilous puzzle in 1D
Submitted by JUSTCAMH (@justcamh) — 2 hours, 29 minutes before the deadline
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Tunnel View's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1484.3544.354
Overall#1794.1384.138
Adherence to the Theme#1854.4314.431
Design#4993.6313.631

Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 46 to 41 of 46 · Next page · Last page
Submitted (1 edit)

Amazing :D! Very innovative :D! Loved it :)!

Some points:

  • Controls can feel a little weird when pressing multiple keys (stuff like hold down right, then up - then release right -> direction won't change even if should).
  • I didn't recognize arrow keys in the tutorial image at first. Maybe if left, down and right were on the same line, it wouldn't happen.
  • Rotating by arrow keys feels a little too fast at times.
  • Very cool narrative :D! But if I had sounds off, I would never hear the tutorial... Having visuals too might help.
  • There should be an option to eazily quit (Esc).

I hope I see you in the first 100 ;)! Good luck with future projects :D! And with this one, if you continue with it :D!

Developer(+1)

I will be continuing it in the future :D

Also, thank you so much for your feedback, it will help heaps. I never think to add a simple exit game button, but that is such a good idea, thank you!

Submitted

It's a really original concept!

Really love the idea of 1D puzzle game.

Sometimes it's a bit hard to read what you exactly do. Some colors blinks and fades didn't help to read the actions.

Love your voice too. Cryptic and creepy at the same time (Creeptic ? :D)

Good job! :)

Submitted

That's the best implementation of "only one dimension" idea I've seen so far :)

The music is nice, but the voice hints are, erm... weird :D Still, great job!

Submitted

That was cool but a bit hard to grasp, I liked the clean look of it and before I made my game I was considering doing something similar with having only one line of sight at a time but a lot simpler. Cool!

Submitted

A real mindbending puzzle. I think you win for creepiest narration in the jam. I was really impressed with how far you could go with only sees in one dimension and yet not have it devolve into an unintelligible mess. I feel like the pushable blocks weren't introduced well because I think you could just shove through them in their first level which became much more important later on. Also I noticed I was sometimes seeing colour radiating from the ends of my lines sometimes which made me think that I was looking at the right colour but the door just wasnt opening. Not sure what was happening but the colours were sometimes hard to read and more clarity is always better especially in a puzzle game. I enjoyed the experience and the challenge.

Developer

Thank you for playing, those colours were particles, that definitely need to be toned down. And I'll take my 'Creepiest Narration' award, thank you =)

Submitted

The idea is interesting and really impressed me lots! 1D game!

Viewing comments 46 to 41 of 46 · Next page · Last page