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A jam submission

Full CircleView game page

In Full Circle, you must prevent the Entity from releasing the all-engulfing void.
Submitted by grater — 4 hours, 37 minutes before the deadline
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Full Circle's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#8853.5003.500
Overall#10963.2503.250
Design#11372.9172.917
Adherence to the Theme#11913.3333.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer (1 edit)

Thank you all for your constructive criticism. I shall take your suggestions into account. Unfortunately, what's done is done and I can't change the game, but I will keep your suggestions in mind.

Submitted

I couldn't go past the third level, hahahaha. Anyway, as most people already said, it is very difficult. I also think you could introduce more mechanics to don't have the game become old too quickly. You could also tweak the hitboxes more in favor of the player as well, it gets really hard to click the circle when it's too small, and the minimal touch of the other balls on the center one kills you.

Other than that, I like the minimalistic graphics, really shows that a game can look good without much work drawing.

Submitted

It might be nice if you had it so that you only restart the level you're on instead of going back one. Love the simple design though!

Submitted

Agree with the others that the difficulty needs tweaking but I really like the elegance of this minimal game design. :)

Submitted

Very difficult! But also fun to play, with a bit more polish I could imagine playing it for hours!

Brutal difficulty considering if you get hit even once you die. Maybe it could be changed so that if you get hit your size shrinks, bringing you closer to death. Like the idea though.

Submitted

Fun and well made. Could use some tweaking to give more time to see some white dots going on screen, and a few other QoL improvements and will be very good.

Submitted

I like the simplicity. I think the levels could have been a bit shorter, especially when failing mean restarting the previous level.
Good job !