damn, loved the neon style you went with and the lots of particles after you finish a level, and rythm side of it too ! great game !
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Geo Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #2 | 4.057 | 4.057 |
Overall | #4 | 3.875 | 3.875 |
Theme | #9 | 3.981 | 3.981 |
Geometricness | #18 | 4.170 | 4.170 |
Design | #30 | 3.623 | 3.623 |
Gameplay | #33 | 3.547 | 3.547 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Lots of water!
Comments
Great game love the concept and the graphics with the glow I also love the sounds and music Great fun game
It's really an amazing entry. Good fit to the theme and the restriction, with a fun gameplay, a lot of particles and bloom. It is a masterpiece
Very addicting game! Loved the music and the colors. Font's a little hard to read but other than that great game!
GREAT GAME. Big Super Hexagon vibes, but the game claims its own ground easily. The music and visuals are superb and the gameplay is satisfying. It's built around a fairly simple concept but carried out extremely well. The only thing I could even think of asking for is a milestone system, so I can continue closer to where I died, but I'm pretty sure Super Hexagon doesn't provide that. It would be cool to see how you might expand this idea. Different enemies somehow? Different projectiles like a beam that has no travel time? Multi-lane enemies or attacks?
You should be pleased with yourselves. Well done.
Thank you for the feedback!
Super Hexagon was indeed one of the games that have influenced Geo Break both visually and mechanically, I'm glad that you picked that up! We will definitely work on checkpoints and other implementations to expand the game and turn it into a complete game. The things you have mentioned will probably take place in the game once it is complete!
Thank you for playing the game!
It's a VERY well made average idea, badly balanced game. There should be checkpoints at each level, so you dont have to start from the beggining. You can shoot one bullet per side and still get to lvl 7. It's still a very polished good game. The visuals are fantastic, the music is wonderfull, but the gameplay is a touch bland. It fits the theme very well
Very cool rythm game! I love the art and the music!! It's very fun, and bright, and I love how the challenge increases the more sides on the shape! The theme is used very well, and I always love it when gams incorperate rythm into the gameplay, very well done!
Such a simple concept and yet executed so nicely, loved the music design and all the effects you added, the polish is simply amazing! The gameplay loop is so addicting aswell, the beat just makes it so much nicer too. Again, amazing work!
this is one amazingly polish game , always love it when devs add some squishiness and particle effects to the simle geo shapes , it always makes the game feel a 100% better
I have terrible rythem that's why am kinda stuck in the first levels but that's okay , it was fun nontheless
I really like how all the shapes move with the beat. It was as if the game was itself enjoying the music. The art has nice neon touch. Pretty nicely done.
This is a sick game. There's actually more to it than I thought, having different shapes in the middle!
The controls are sometimes weird because you need to press right to go clockwise, but that sometimes goes from right to left, but it's managable.
The visuals are pretty neon colors and the music gives a cool vibe.
You are right about the controls, but I couldn't do better considering that the shifting is round but there are just two keys to control. The thing I trusted with my approach was that the player could get used to it after a couple of tries. I wish there was a better approach though!
Thank you for playing the game!
very hypnotic experience -a bit intense but also really cool! Love the polish and the music! awesome work! :D
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