I like your idea of implementing theme! It is well polished! Keep it up!
Play Sort It Out!
Sort It Out!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Geometricness | #46 | 3.903 | 3.903 |
Design | #65 | 3.258 | 3.258 |
Overall | #71 | 3.232 | 3.232 |
Theme | #84 | 3.258 | 3.258 |
Music | #101 | 2.806 | 2.806 |
Gameplay | #106 | 2.935 | 2.935 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Homemade pizza cut in geometric tasty triangles
Comments
A simple yet really fun game, the sound and art design is so nice aswell. Great job!
Really simple and really really fun game.Sounds are awesome too.Good job!
Simple but well-executed!
I have seen only a few developers/teams in this game jam that found a simple game idea, stuck to it, polished it, and submitted it. Yours is one of them!
Although the gameplay is basic and the task to complete is fairly easy, you have created such a great game that can be used for educational purposes! The game is pretty polished, and both the visuals and the music are great. I'd put this game in the top 10 considering the over 100 games I have played regarding this game jam's submissions!
Excellent job!
Unfortunately i own a mac, but from the video you posted I understood the game and left a very positive rating! I hope you make a browser version in the future so I can play it!
Good luck in the jam!
Nice game the art was really nice! Really polished simple concept. I agree with what other comments said about how maybe it should get harder over time. In the options menu when show fps is check on it does not show when it is checked off it does. Also I don't think the hardest difficulty is even possible because I would get the right and it would give me the point but then say game over because I was to slow. Other than that really good!
I would love it if you could rate my game as well. I'm trying to get at least 10 ratings!
It's a great concept but I think there should be some kind of progression. Make it get harder over time maybe.
This has the basis of a fantastic mobile game. The mechanic is very simple and straight-forward, and I could just picture myself playing this on the way to work. There was a lot of polish too like the intro animation and transitions.
Now, for improvements, I agree with n.s.chaitanya on adding another side or two. I think that really should have been what the difficulty selector changes instead of the timer. Or, if you really want to keep the timer-related difficulty, just scale it up over time so you have less and less time to pick the correct side each time.
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