Thank you! Purple gun explodes with a large radius. Green gun shoots lasers with do the most damage. Yellow gun shoots homing missles.
Squabix
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That’s an amazing amount of feedback!
In my original idea, hypnotizing enemies DID take up their turn, but I forgot to implement it in the actual game :/ Oh well, I’ll write it down next time.
I totally agree with everything you said about the buttons (number keys, shifted positions, etc), as well as adding more unique enemies (though I wasn’t able to because most of my time was focused on figuring out how to make a turn based game on my own).
Thank you so much!
Hello,
This game jam piqued my interest as I have been experimenting with complicated Artificial Intelligent NPCs using State Machines. However, the description for the jam discusses using AIs in ways such as building chatbots and NPC dialog.
Would it be alright if I instead leaned more toward the State-Machine side of Artificial Intelligence for the jam?
Thank you