Nice working having a story to follow! The magic fighting mechanic at the end seemed like it was the start of something further, I was intrigued how certain tunes would play based on the attack, not sure if I missed there being a rhythmic element to the battle but that could have been quite interesting. Good atmosphere, and +1 for going the extra mile to have some spoken dialogue.
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Dawn of Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the audio drive the story? | #31 | 3.176 | 3.500 |
How engaging was the story? | #34 | 2.722 | 3.000 |
Should this entry qualify for the next round? (Primary) | #43 | 2.528 | 2.786 |
Did the game feel complete? | #45 | 2.463 | 2.714 |
Did the sound and audio fit the style of the game? | #46 | 2.917 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Phaser 3
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