I could see a lot of influences taken from Mega Man X (looking at you, Armored Armadillo). Aside from the apparent visual issues, I would say that a parallaxed background would've greatly compensated the moving platforms with the wait time / no indication of movement. I think that your goal for this jam was focused on platform mechanics, which you achieved very well!
I defeated Big Red and brought honor to my creator Dr. Pharma, 10/10
Leave a comment
Log in with itch.io to leave a comment.