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A jam submission

A Cabra DabraView game page

She is a goat and she have the power.
Submitted by Arara Dev, Edu (@EduSilvArt), viniluigi — 5 minutes, 25 seconds before the deadline
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A Cabra Dabra's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#623.5243.524
Fun#713.4293.429
Graphics#723.9053.905
Overall#783.5243.524
Gameboy-ness#1483.2383.238

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Muito bom! Achei bem legal a paleta de cores usada no jogo, isso deixou ele mais original! Outro ponto a se destacar é a trilha sonora que ficou muito boa, parabéns aos devs!

Developer(+1)

Muito obrigado! xD

Jam HostSubmitted(+2)

I really enjoyed the gameplay and the different mechanics of stealing abilities from enemies. The puzzles were very well thought out.

I felt like the squash/stretch on the sprites was unnecessary and took away from the gameboy-ness of the game. I have a feeling that they would've worked fine on their own.

The character design was very good, and I love, love your cover art!

Developer

Thanks!

Submitted(+2)

really nice graphics, well done

Developer

Thanks!!

Submitted(+2)

essa jogabilidade é mt boa, os graficos tbm são uma maravilha mas principalmente a coisa mais perfeita é esse trocadilho no nome, sem duvidas um ótimo jogo

Submitted(+2)

Absolutely beautiful game. Loved the squash and stretch animation of the goat. Really, this game is really charming with its visuals and music. The only issue I really ran into was on 3-1 with the Owl, I got stuck in a loop where I would be killed mid animation of the camera scroll, and it just repeated this over and over again. It would be a coinflip as to whether or not I'd actually be able to play the level lol.

Otherwise I really enjoyed it. Cant wait to see what else you all do if this is the quality you were able to achieve with a jam!!

Outstanding job!

Developer

Thank you for playing the game and for your feedback!
Sorry for the bug, we tested the game several times and never saw this bug, so we couldn't fix it because of the jam time, you know?

Anyways, we are glad that you like, hope we can do better next times!

Submitted(+2)

Really cool game. Was really fun and had really good progression in the bit I played. 

Submitted(+1)

Curti demaaais as cores do jogo! achei que a escolha delas, do menu e da música/sfx trouxeram bastante da estética de Game Boy. A cabra ficou uma gracinha também hahaha

E parabéns pelo primeiro projeto da Arara Dev! (essa capa ficou incríveeeel)

#jogosbrasileiros 💚💛

Developer(+1)

Obrigado!!! Foi mt divertido pensar no visual deles xD

(1 edit) (+2)

Hey! Love the game ♥ 

I got some point's to discuss about:

  • the jump is very good. In a game that have plataform mechanics this is crucial. 
  • I have a felling that the hitbox is not very fair. Enemys barely "touch" me in a unfair distance and i die. 
  •  Have some trouble to understand the magic/kirby action. Maybe a one more tutorial board with a enemy symbol that need to be in the ratio of "absolve" magic? Otherwise, that's can be very fun! Diferente enemy can give you a diferente magic, that can be used in some many ways! 
  • I liked to use the enemy as moving object and eventually, as a  shield. 
  • When i stack up two enemy, i was unable to move the one that was in below. A think that would be interesting to able that action

Well, i have fun with that game. Congrat's!

Submitted(+1)

Love the way you handled level design! Show the player a mechanic, let them use it a little, then challenge the player and then maybe even mix mechanics! Very good way to lean you players in to each level!

This game feels like one of those classic Gameboy puzzle platformers. With great little animations and very fun power ups. The wind one was my favorite because I loved tossing enemies around while also having a really nice double jump!

I ended up playing your game for a solid 40 mins today XD Was so committed to compleating it! But I accidently hit exit in stage 5-1 D: Not realizing that the icons were the password and maybe I should remember them a little to late I decided to call it there but I had a really great time with the game!

Here is my game play video from earlier today! :D

[Acabra Dabra] Played By Carbs

Puzzles and a bit of challenge meets cute little animations! Can't wait to see more, keep up the great work! :D

Developer (1 edit)

Hi, Luigi here! We love to see you play our game. Thank you! :) Sorry for the door bugs, and other specific bugs. We will be trying to improve the next ones and bring some better made games in the next ones.

Submitted(+1)

Love the Banjo Kazooie style music and the charming animal characters.

Developer

Thank you!! You are in our minds! xD We were thinking about this Banjo Kazooie style of music

Submitted(+2)

very good game with a great way to learn the game as you go along. pretty much everything is really good and its one of those games that could have definitely been a cart when the gameboy was around.

Developer(+1)

That's so cool to read, thank you so much for the support!!!

Submitted(+3)

Wow, just  w o w! I wouldn't have believed anyone if they said this was made in a week... This game is amazin, tight responsive controls, catchy soundtrack and sfx, fun puzzles and great job capturin that Gameboy Aesthetic™... Big ups to the Arara team! If I haaad to nitpick. I would say adjust the hitboxes, sometimes I hit enemies when I'm standin on a ledge and they walk into the wall below me... Enjoy your all 5 rating!

Developer

Thank you very much for your words! We're glad you liked it.
Yes, the game has some errors with the collisions, but we didn't have time to fix it, if we go back to the project someday, we will definitely fix it.
Anyway, thanks for your feedback :)