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A jam submission

Daydreaming: in two dreamsView game page

A puzzle-platformer with 2 layers of dreams =) made for the GBJAM5
Submitted by ckoshiro — 2 minutes, 11 seconds before the deadline
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Daydreaming: in two dreams's page


CriteriaRankScore*Raw Score
Overall Gameplay#593.4383.438
Gameboy Feel#1693.0633.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Nice concept! I included it in my compilation video series of all of the GBJam 5 games, if you'd like to take a look :)


Great entry! I really liked the idea. Reminded me of Mighty Flip Champs in some way. I missed some music, but I know it's a jam ;)


The game really felt "otherworld-ly", and the puzzle were well-made. I liked it!


Neat. I like switching between different pallets/worlds. It's like you broke the jam.s rules without actually breaking them.


Yay, nice game! :) You mentioned that you still wanna fix some bugs, but I say: leave Daydreaming as it is, it looks glitchy but I think that's ok! It's its charm. It feels more dreamlike in this way. I loved the "two dreams" mechanic, and this game share some similarities with our own GBJam title (you should check it out!). Congrats on your entry! :)


This is a very good puzzle game, enjoyed it very much. With the glitchy looking obstacles, being able to hold on to some walls and the dream setting, made me feel like im also "glitch-passing" levels. Don't know if this is intentional but it surely feels like it is. Love it!


This is a good puzzle game, i've got stuck in one level, but i restarted the game and took care to that level :)

You did a really good job.

Keep updating this game :)


Yep, cool game. I agree with what the others already said.


The idea of the gameplay and the difficulty of the puzzles are really cool!

Keep working on the colliders and the graphics, you did a good job!


The game pass me a wonder feel. The theme idea is very interesting and lets my imagination to travel around on how it can evolve more. The puzzle and level is very smart, considering a difficulty level curve as good as I can learn new modes to play at the time I am playing it. Then I've found suddenly a hard puzzle obstacle but it turns the game more rebootable, because I felt challenged. It comes in good moment.

Some things:

- Graphics needs improment to seems more like gb games resolution, and as it was said, the skin was not changed when in the other dream.

- Colliders needs a few improvements also, but in some places that is hard to reproduce bugs.

- Some more sounds would be great.

Anyway, good job! I'll follow the evolution.


The puzzles are excellent! It's really cool and well implemented the mix between the platformer and puzzle genre.


I enjoyed this game! The exchange of dreams in the gameplay is really cool! Improve the graphics and correct minor collision bugs!